Jeffrey test server
Key statistics
the figures behind the quote- Players now
- 1/ 4 25% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 1 peak 1
- Rank
- #13,435 top 60%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 5d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 9 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 411 on average | 450/550 | ▲+25+6.0% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 363 on average | 440/500 | ▲+73+19.8% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 348 on average | 279/300 | ▼−93−25.0% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 338 on average | 417/450 | ▲+51+13.9% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 300 on average | 73/250 | ▼−29−28.4% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 284 on average | 336/425 | ▲+13+4.1% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on Jeffrey test server?
The name of Jeffrey test server carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.
What is the current map on Jeffrey test server?
The game generates the procedural map on Jeffrey test server.
Player Count
What position does Jeffrey test server hold in the server rankings?
In the top 60% of all ranked servers, Jeffrey test server is #13,435 on player hours over the last seven days.
How many players does Jeffrey test server have?
Right now, Jeffrey test server is offline; the last sighting was 4 days 11 hours ago. The mean over the last seven days is 1 players, reaching 1 at its highest.
Wipe Cycle
How often does Jeffrey test server wipe?
The record holds too few of Jeffrey test server's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 5 days 12 hours old.
Server Info
What is the server location for Jeffrey test server?
No region is published by Jeffrey test server. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 77.63.61.2:28015.
What Rust version is Jeffrey test server running?
The build is Rust network protocol 2634 and build 167058 on Windows, running on Jeffrey test server. The protocol has to match for you to join, and Steam applies that update.
Is Jeffrey test server up, and how consistent is its uptime?
Jeffrey test server is down. The last time we saw it was 4 days 11 hours ago. The last 3 full days give 0% uptime, 0 hours on out of 72. First sighting by Rust Analytics: 9 October 2026.
Server Tags
How should you interpret the tags on Jeffrey test server?
These tags are published by Jeffrey test server and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp4 (Max players): It holds 4 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167058 (Build): It runs build 167058; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set. The tags also carry its current players, queue and world creation time; this page shows them at the top.
On Rust Analytics, which lists and filters feature Jeffrey test server?
On Rust Analytics, Jeffrey test server matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How to Join
What is the process to join Jeffrey test server?
The console route: start Rust, press F1, enter client.connect 77.63.61.2:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp4,ptrak,$r?,v2634,gmrust,cs167058,ts8
Game
gmrust
mp4
ts8
v2634
cs167058
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.