Skip to the page
RUST ANALYTICS
LIVE83,214PLY11,705SRV
QUOTE 77.79.179.106:28015 Offline checked 4d ago

lar

Players · last
0/ 10
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,161
top 70%
Rank · 7d ago
–
not ranked a week ago
Last wipe
4d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
7 Nov 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Nov8 Nov9 Nov10 Nov11 Nov

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 576 on average640/650−148−18.8%
2Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 565 on average127/250−156−55.1%
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 525 on average581/600−11−1.9%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 458 on average459/475−70−13.2%
5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 447 on average451/480−9−2.0%
6Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 400 on average454/550−124−21.5%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on lar?

No gather rate is given in the name of lar. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.

What is the current map on lar?

A procedural map runs on lar, created by the game.

Population

What position does lar hold in the server rankings?

In the top 70% of all ranked servers, lar is #16,161 on player hours over the last seven days.

How full is lar?

At present, lar is offline; the last sighting was 4 days 18 hours ago. Average players over the last seven days: 0.

Wipe Schedule

How often does lar wipe?

The record holds too few of lar's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 3 December at 19:00 UTC. This world has been running for 4 days 18 hours.

Server Overview

What is the location of lar?

No region is published by lar. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 77.79.179.106:28015.

lar is on which Rust version?

Rust network protocol 2636 and build 170545 on Windows is what lar runs. Joining requires the same protocol on your game, which Steam updates.

Is lar up, and how consistent is its uptime?

lar is down. The last time we saw it was 4 days 18 hours ago. 0% is its uptime for the last 4 full days, 0 of 96 hours. First sighting by Rust Analytics: 7 November 2026.

Tags & Filters

What is the meaning of the tags on lar?

Published by lar for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2636 (Protocol): Your game must run protocol 2636 to connect; cs170545 (Build): Game build: 170545; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature lar?

The following Rust Analytics lists feature lar: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Connection

What steps do I take to join lar?

The console route: start Rust, press F1, enter client.connect 77.79.179.106:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2636,gmrust,cs170545,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players It holds 10 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2636
Protocol Your game must run protocol 2636 to connect.
cs170545
Build Game build: 170545.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.