ServerName
Key statistics
the figures behind the quote- Players now
- 0/ 1 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,102 top 70%
- Rank · 7d ago
- #14,923 ▼1179 places down
- Last wipe
- 1d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 5 Nov 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 10 Nov, 18:59 UTC1d ago | – | – | running | 0 |
| Thu 5 Nov, 19:00 UTC FW6d ago | – | – | – | – |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 579 on average | 648/675 | ▼−146−18.4% | |
| 2 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 567 on average | 213/200 | ▼−143−40.2% | |
| 3 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 527 on average | 580/600 | ▼−12−2.1% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 461 on average | 483/500 | ▼−49−9.3% | |
| 5 | Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 447 on average | 464/480 | ▲+5+1.1% | |
| 6 | Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 401 on average | 460/525 | ▼−109−19.1% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on ServerName?
No gather rate appears in the name of ServerName. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. VAC is not active.
Which map is played on ServerName?
ServerName uses a procedural map, which the game generates.
Activity
Where does ServerName sit in the rankings?
In the top 70% of all ranked servers, ServerName is #16,102 on player hours over the last seven days.
How full is ServerName?
At present, ServerName is offline; the last sighting was 44 hours ago. Average players over the last seven days: 0.
Wipe Frequency
When does ServerName schedule its wipes?
There are too few wipes on record for ServerName to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 3 December at 19:00 UTC. 45 hours ago the current world was created.
Server Info
Where can ServerName be found?
There is no region published for ServerName. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 77.90.52.110:28015.
ServerName is on which Rust version?
The build is Rust network protocol 2636 and build 170545 on Windows, running on ServerName. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of ServerName?
Offline at this moment: ServerName. Last seen 44 hours ago. The last 6 full days give 1% uptime, 1 hours on out of 144. The earliest Rust Analytics saw it was 5 November 2026.
Server Tags
How should you interpret the tags on ServerName?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): It holds 1 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2636 (Protocol): Protocol 2636: matching game versions are required to join; cs170545 (Build): It runs build 170545; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent, which ServerName publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does ServerName show up in Rust Analytics lists and filters?
These Rust Analytics lists include ServerName: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Connection
What is the process to join ServerName?
The console route: start Rust, press F1, enter client.connect 77.90.52.110:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2636,gmrust,cs170545,ts8
Game
gmrust
mp1
ts8
v2636
cs170545
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.