SAKURA RUST MAIN 2X
Key statistics
the figures behind the quote- Players now
- 0/ 200 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak 4
- Rank
- #4,781 top 22% · #1580 in EU
- Rank · 7d ago
- #4,856 ▲75 places up
- Last wipe
- 4d ago weekly schedule
- Next wipe
- 2d 9h Fri 16 Oct, 23:09 UTC
- Group limit
- 99 max players per team
- Gather rate
- 2x read from the name
- Score
- 57 player hours, last seven days
- Map
- 3800 Procedural Map · seed 12345
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 22% of all ranked servers, top 56% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tag- usual gap
- 10.6 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 3 players, last three wipes
- crowd held
- 0% else halves by day 4.5
Coming wipes
- 2d 9hFri 16 Oct, 23:09 UTC
- 9d 9hFri 23 Oct, 23:09 UTC
- 16d 9hFri 30 Oct, 23:09 UTC
- 22d 4hThu 5 Nov, 19:00 UTCFW
- 23d 9hFri 6 Nov, 23:09 UTC
- 30d 9hFri 13 Nov, 23:09 UTC
- 37d 9hFri 20 Nov, 23:09 UTC
- 44d 9hFri 27 Nov, 23:09 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 6 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 23:09 UTC4d ago | 4 | – | running | 0 |
| Fri 2 Oct, 00:07 UTC12d ago | 4 | halved by day 4 | 8 days | 0 |
| Fri 18 Sep, 18:07 UTC25d ago | 1 | halved by day 5 | 13.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | MIRAGE RUST | MAIN 2x | VANILLA+ | Wipe 09.10EU · groups of 300+ · 2x · weekly · 294 on average | 36/1000 | ▼−37−50.7% | |
| 2 | Magic Rust #18 — Vanilla 2x | Baйп 14.10EU · groups of 150+ · 2x · weekly · 246 on average | 1512/1600 | ▲+1468+3336.4% | |
| 3 | Magic Rust #14 — Modded 2x (No limit) | PyccкийEU · groups of 300+ · 2x · weekly · 229 on average | 167/200 | ▼−154−48.0% | |
| 4 | MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 11.10EU · groups of 300+ · 2x · weekly · 206 on average | 98/1750 | ▼−236−70.6% | |
| 5 | РОССИЯ / КЛАССИКА X2 / THIS IS RUST!EU · groups of 12+ · 2x · weekly · 201 on average | 77/100 | ▼−87−53.1% | |
| 6 | VANILLA x2 | GGRust #4 | Для нoвичкoв 2xEU · groups of 500+ · 2x · weekly · 112 on average | 30/100 | ▼−6−17.4% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on SAKURA RUST MAIN 2X?
A gather rate of 2x appears in the name of SAKURA RUST MAIN 2X. Group size is capped at 99 players. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on SAKURA RUST MAIN 2X?
This page provides the published map file for the custom map of size 3,800 on SAKURA RUST MAIN 2X.
Activity
What position does SAKURA RUST MAIN 2X hold in the server rankings?
In the top 22% of all ranked servers, SAKURA RUST MAIN 2X is #4,781 on player hours over the last seven days and #1,580 in Europe.
How full is SAKURA RUST MAIN 2X?
0 of 200 slots on SAKURA RUST MAIN 2X are filled right now. Average players over seven days: 0; peak: 4. At 18:00 UTC in the last 48 hours, it averaged 1 players, the busiest hour.
Wipe Schedule
How does SAKURA RUST MAIN 2X handle wipe day?
Recent wipes at this server drew an average peak of 3 players. 6 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. If it did not hold, by day 4.5 the crowd dropped below half.
When does SAKURA RUST MAIN 2X schedule its wipes?
The schedule at SAKURA RUST MAIN 2X cannot be confirmed from the few wipes on record, so the prediction follows its tag. The date of its next wipe is Friday 16 October at 23:09 UTC. 4 days 14 hours ago the current world was created. Weekly wipes are what its tags advertise.
Server Overview
Where can SAKURA RUST MAIN 2X be found?
In Europe, SAKURA RUST MAIN 2X lists itself with the EU tag. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 77.91.89.20:27040.
What is the performance like on SAKURA RUST MAIN 2X?
Average server fps for the last 48 hours is 77; the floor was 69. 150,212 entities is the maximum carried: buildings, deployables and everything else. Memory use peaked at 2,775 MB. Low fps and growing entities are the source of felt lag.
What Rust version is SAKURA RUST MAIN 2X running?
The build is Rust network protocol 2634 and build 167781 on Linux, running on SAKURA RUST MAIN 2X. Joining requires the same protocol on your game, which Steam updates.
How reliable is SAKURA RUST MAIN 2X and is it currently online?
The server is live: SAKURA RUST MAIN 2X is online. Its own uptime figure dates the last restart to roughly 11 hours ago. 99% is its uptime for the last 7 full days, 167 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.
Server Tags
What is the meaning of the tags on SAKURA RUST MAIN 2X?
The game's server browser reads gmvanilla (Game mode): The vanilla survival ruleset; mp200 (Max players): Slot count: 200; ts99 (Group limit): Teams take no more than 99; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^w (Weekly): One wipe a week; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings; EU (Europe): The browser places this server in Europe; rustmaps (Custom tag): The owner or a plugin added this; it is not part of the standard Rust tag set, which SAKURA RUST MAIN 2X publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
SAKURA RUST MAIN 2X appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature SAKURA RUST MAIN 2X: 2x Rust servers, Rust servers: Europe and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.
How to Join
What steps do I take to join SAKURA RUST MAIN 2X?
Type client.connect 77.91.89.20:27040 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. You can visit its website at https://sakurarust.gamestores.app.
Server tags
what each one meansPublished as mp200,ptrak,$r?,v2634,^w,EU,gmvanilla,cs167781,ts99,^o^z,rustmaps
Game
gmvanilla
mp200
ts99
v2634
cs167781
ptrak
$r?
Wipe schedule
^w
Mods and access
^o
^z
Region
EU
Other
rustmaps
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
