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RUST ANALYTICS
LIVE91,719PLY11,667SRV
QUOTE 77.97.55.4:28015 Offline checked 7d ago

Matt's Rust Server

Players · last
1/ 8
n/a24h
12% full
7-day avg 1 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 8
12% full
Change · 24h
n/a
no reading a day ago
7-day average
1
peak 1
Rank
#13,631
top 62%
Rank · 7d ago
#10,679
2952 places down
Last wipe
7d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
2000
Procedural Map · seed 1977670499
First seen
8 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 11:01 UTC7d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 387 on average479/525−68−12.4%
2Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 322 on average173/200−35−16.8%
3Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 321 on average340/375−88−20.5%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 306 on average320/350−90−22.0%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 281 on average1059/1075+1015+2297.7%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 262 on average270/325−82−23.4%

Quick answers

from the figures on this page

Server Rules

How is Matt's Rust Server configured in terms of rules and settings?

The name of Matt's Rust Server carries no gather rate. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. VAC is active.

What is the current map on Matt's Rust Server?

Matt's Rust Server uses a procedural map of size 2,000 with seed 1977670499, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Player Count

What position does Matt's Rust Server hold in the server rankings?

For the last seven days, Matt's Rust Server holds rank #13,631 on player hours, in the top 62% of all ranked servers.

What is the population on Matt's Rust Server?

Right now, Matt's Rust Server is offline; the last sighting was 7 days ago. The seven-day average is 1 players, with a peak of 1.

Wipe Cycle

How does Matt's Rust Server handle wipe day?

The average peak across its recent wipes is 1 players. 2 hours after the latest wipe, the crowd reached its peak.

On what cycle does Matt's Rust Server wipe?

There are too few wipes on record for Matt's Rust Server to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 7 days 4 hours ago the current world was created.

Server Overview

What is the location of Matt's Rust Server?

No region is published by Matt's Rust Server. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 77.97.55.4:28015.

Matt's Rust Server is on which Rust version?

The build is Rust network protocol 2634 and build 167231 on Windows, running on Matt's Rust Server. The protocol has to match for you to join, and Steam applies that update.

Is Matt's Rust Server up, and how consistent is its uptime?

Matt's Rust Server is down. The last time we saw it was 7 days ago. 6 full days have passed with 0% uptime, 0 of 144 hours. 8 October 2026 is when Rust Analytics first saw it.

Tags and Rankings

What is the meaning of the tags on Matt's Rust Server?

Published by Matt's Rust Server for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp8 (Max players): Slot count: 8; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167231 (Build): Game build: 167231; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does Matt's Rust Server show up in Rust Analytics lists and filters?

These Rust Analytics lists include Matt's Rust Server: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

What steps do I take to join Matt's Rust Server?

The console route: start Rust, press F1, enter client.connect 77.97.55.4:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp8,ptrak,$r?,v2634,gmrust,cs167231,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp8
Max players Slot count: 8.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167231
Build Game build: 167231.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.