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RUST ANALYTICS
LIVE89,109PLY11,800SRV
QUOTE 78.137.10.87:28015 Online EU checked 13m ago

Ukraine Classic Server

biweekly wipes vanillaoxide
Players · last
3/ 200
−2−36.8%24h
2% full
Day range 0 10
7-day avg 4 peak 20
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
3/ 200
2% full
Change · 24h
−2
−36.8% from 5
7-day average
4
peak 20
Rank
#1,614
top 7% · #614 in EU
Rank · 7d ago
#1,388
226 places down
Last wipe
11d ago
biweekly schedule
Next wipe
2d 0h
Thu 15 Oct, 19:20 UTC
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
716
player hours, last seven days
Map
3500
Procedural Map · seed 1455195145
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
02.557.51020:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC. Busiest hour of the two days: 10 players.

Server performance

05010015020020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 7% of all ranked servers, top 21% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next wipeThursday 15 October, 19:20 UTCin 2d 0h

Its biweekly schedule tag · low confidence

usual gap
14.1 days
between real wipes
wipe-day peak
14
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

Coming wipes

  1. 2d 0hThu 15 Oct, 19:20 UTC
  2. 16d 0hThu 29 Oct, 19:20 UTC
  3. 22d 23hThu 5 Nov, 19:00 UTCFW
  4. 30d 0hThu 12 Nov, 19:20 UTC
  5. 44d 0hThu 26 Nov, 19:20 UTC

The first 48 hours of its last wipes

Thu 1 OctThu 17 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 18, 37 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:20 UTC FW11d ago 18 – running 1
Thu 17 Sep, 16:34 UTC26d ago 10 held half 14.1 days 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 209 on average147/200+38+34.9%
2Rustoria.co - EU MediumEU · groups of 12+ · biweekly · 100 on average106/200+9+9.2%
3Rustafied.com - EU Medium - SmallEU · groups of 16+ · biweekly · 41 on average36/100−1−2.3%
4Reddit.com/r/PlayRust - EU BiweeklyEU · groups of 12+ · biweekly · 28 on average21/200−1−3.8%
5Rustafied.com - EU Medium - LargeEU · groups of 16+ · biweekly · 28 on average34/100+2+5.7%
6РОССИЯ #2 | КЛАССИКА | ДЛЯ НОВИЧКОВEU · groups of 8+ · biweekly · 27 on average15/200−10−41.2%

Quick answers

from the figures on this page

Rules & Settings

How is Ukraine Classic Server configured in terms of rules and settings?

No gather rate is given in the name of Ukraine Classic Server. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. Oxide plugins are running. It uses the term vanilla for itself: no altered rates, kits or rules: the game as Facepunch ships it. VAC is active.

What is the current map on Ukraine Classic Server?

The map on Ukraine Classic Server is procedural, size 3,500, with seed 1455195145, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Population

Where does Ukraine Classic Server sit in the rankings?

In the top 7% of all ranked servers, Ukraine Classic Server is #1,614 on player hours over the last seven days and #614 in Europe.

What is the population on Ukraine Classic Server?

3 of 200 slots on Ukraine Classic Server are filled at the moment. The seven-day average is 4 players, with a peak of 20. The busiest hour in the last 48 hours was 18:00 UTC, with an average of 8 players.

Wipe Frequency

How does Ukraine Classic Server handle wipe day?

The average peak across its recent wipes is 14 players. On the latest wipe, 37 hours after the wipe, the crowd peaked. Half the peak was held until the next wipe in 100% of its recent wipes.

On what cycle does Ukraine Classic Server wipe?

The prediction follows the tag because too few of Ukraine Classic Server's wipes are on record to confirm its schedule. On Thursday 15 October at 19:20 UTC the next wipe is due. 11 days 23 hours ago the current world was created. A fortnightly wipe is published in its tags.

Server Details

What is the location of Ukraine Classic Server?

With the EU tag, Ukraine Classic Server lists itself in Europe. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 78.137.10.87:28015 is its address.

How is the performance on Ukraine Classic Server?

Average server fps for the last 48 hours is 117; the floor was 96. The entity count reached 83,749, covering buildings, deployables and all else in the world. The memory ceiling reached 3,842 MB. Low fps and growing entities are the source of felt lag.

Ukraine Classic Server runs which version of Rust?

The version in use at Ukraine Classic Server: Rust network protocol 2634 and build 166652, on Linux. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of Ukraine Classic Server?

The server is live: Ukraine Classic Server is online. 3 days ago is when it last restarted, judging by the uptime it reports. 100% is its uptime for the last 7 full days, 168 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Tags and Rankings

How should you interpret the tags on Ukraine Classic Server?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp200 (Max players): It holds 200 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166652 (Build): Game build: 166652; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^b (Biweekly): A fortnight between wipes; ^v (Vanilla): No altered rates, kits or rules: the game as Facepunch ships it; ^o (Oxide): The plugin framework Oxide (uMod) is in use; EU (Europe): The server browser files it under Europe, which Ukraine Classic Server publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does Ukraine Classic Server show up in Rust Analytics lists and filters?

On Rust Analytics, Ukraine Classic Server matches these lists: Rust servers: Europe, Rust community servers and Vanilla Rust servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

How to Join

How can I connect to Ukraine Classic Server?

Type client.connect 78.137.10.87:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. You can reach its website at https://discord.com/invite/MRc59AccG2.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,^b,^v,EU,gmrust,cs166652,ts8,^o

Game

gmrust
Game mode Rust's standard survival mode.
mp200
Max players It holds 200 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs166652
Build Game build: 166652.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Wipe schedule

^b
Biweekly A fortnight between wipes.

Difficulty

^v
Vanilla No altered rates, kits or rules: the game as Facepunch ships it.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.