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RUST ANALYTICS
LIVE78,891PLY11,665SRV
QUOTE 78.177.141.11:28015 Offline checked 1d ago

TEST

Players · last
1/ 10
n/a24h
10% full
7-day avg 1 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 10
10% full
Change · 24h
n/a
no reading a day ago
7-day average
1
peak 1
Rank
#12,787
top 58%
Rank · 7d ago
–
not ranked a week ago
Last wipe
1d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
2
player hours, last seven days
Map
–
Procedural Map
First seen
14 Oct 2026
no hostname published

Players

AveragePeakWipe
00.250.50.75110:0011:0012:00Wiped Wed 14 Oct, 10:18 UTCWIPE

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 387 on average483/575−73−13.1%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 322 on average301/325−127−29.7%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 322 on average29/200−147−83.5%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 307 on average331/375−28−7.9%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 287 on average699/250+652+1395.2%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 263 on average243/325−88−26.7%

Quick answers

from the figures on this page

Server Rules

How is TEST configured in terms of rules and settings?

No gather rate is given in the name of TEST. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. VAC is active.

Which map is played on TEST?

The game generates the procedural map on TEST.

Player Count

What is the rank of TEST?

For the last seven days, TEST holds rank #12,787 on player hours, in the top 58% of all ranked servers.

What is the population on TEST?

At present, TEST is offline; the last sighting was 26 hours ago. The seven-day average is 1 players, with a peak of 1. At 12:00 UTC in the last 48 hours, it averaged 1 players, the busiest hour.

Wipe Schedule

When does TEST schedule its wipes?

The record holds too few of TEST's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 28 hours old.

Server Details

What is the location of TEST?

There is no region published for TEST. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 78.177.141.11:28015 is its address.

TEST is on which Rust version?

Rust network protocol 2634 and build 167781 on Windows is what TEST runs. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is TEST and is it currently online?

TEST is down. The last time we saw it was 26 hours ago. The earliest Rust Analytics saw it was 14 October 2026.

Tags and Rankings

How should you interpret the tags on TEST?

These tags are published by TEST and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): Build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does TEST show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature TEST: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Connection

How can I connect to TEST?

The console route: start Rust, press F1, enter client.connect 78.177.141.11:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Capacity: 10 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167781
Build Build 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.