[EU] | Fl4sh's Custom Server
Key statistics
the figures behind the quote- Players now
- 0/ 1 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,161 top 70%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 6d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- quad players per team
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 8 Nov 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers, and #639 of the quad servers (top 75%). Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo!EU · quad · monthly · 5 on average | 1/100 | ▼−7−87.6% | |
| 2 | [EU] Facepunch Softcore 1EU · quad · monthly · 123 on average | 144/400 | ▼−58−28.9% | |
| 3 | [EU] Facepunch Softcore 3EU · quad · monthly · 75 on average | 91/400 | ▼−36−28.1% | |
| 4 | [RU] Friendly Rust – Vanilla Softcore | 2x2 РусскийEU · quad · monthly · 14 on average | 32/100 | ▲+7+27.2% | |
| 5 | #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 06.11EU · quad · weekly · 6 on average | 4/80 | ▼−2−29.4% | |
| 6 | Rusticulous (EU) Solo Beginner friendly, low decay, monthly wipEU · quad · monthly · 5 on average | 5/125 | ▼−4−41.7% |
Quick answers
from the figures on this pageServer Rules
How is [EU] | Fl4sh's Custom Server configured in terms of rules and settings?
No gather rate appears in the name of [EU] | Fl4sh's Custom Server. The group limit is 4 players, set via quad. It runs softcore, Facepunch's easier mode: you keep part of your loot. PvP and raiding are enabled. In the server browser it appears under Modded, with plugins or settings that change the game. Carbon plugins are in use. VAC, Valve's anti-cheat, is enabled.
What is the current map on [EU] | Fl4sh's Custom Server?
A procedural map runs on [EU] | Fl4sh's Custom Server, created by the game.
Activity
What position does [EU] | Fl4sh's Custom Server hold in the server rankings?
In the top 70% of all ranked servers, [EU] | Fl4sh's Custom Server is #16,161 on player hours over the last seven days. Among servers in quad, it stands at #639.
How many players does [EU] | Fl4sh's Custom Server have?
At present, [EU] | Fl4sh's Custom Server is offline; the last sighting was 3 days 22 hours ago. Average players over the last seven days: 0.
Wipe Schedule
On what cycle does [EU] | Fl4sh's Custom Server wipe?
There are too few wipes on record for [EU] | Fl4sh's Custom Server to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 3 December at 19:00 UTC. This world has been running for 6 days.
Server Overview
Where can [EU] | Fl4sh's Custom Server be found?
No region tag is published by [EU] | Fl4sh's Custom Server, though its name points to Europe. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 78.30.68.174:28015 is its address.
What Rust version is [EU] | Fl4sh's Custom Server running?
The version in use at [EU] | Fl4sh's Custom Server: Rust network protocol 2636 and build 170460, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.
Is [EU] | Fl4sh's Custom Server up, and how consistent is its uptime?
[EU] | Fl4sh's Custom Server is down. The last time we saw it was 3 days 22 hours ago. 3 full days have passed with 0% uptime, 0 of 72 hours. The earliest Rust Analytics saw it was 8 November 2026.
Tags & Filters
How should you interpret the tags on [EU] | Fl4sh's Custom Server?
Published by [EU] | Fl4sh's Custom Server for the game's server browser to read: gmsoftcore (Game mode): An easier ruleset: softcore; mp1 (Max players): Capacity: 1 slots; ts4 (Group limit): Team size caps at 4; v2636 (Protocol): Protocol 2636: matching game versions are required to join; cs170460 (Build): It runs build 170460; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^z (Modded): The Modded listing applies: plugins or settings change play; ^y (Carbon): Carbon provides the plugin framework. The top of this page and the tags both show its players now, its queue and when its world was made.
On Rust Analytics, which lists and filters feature [EU] | Fl4sh's Custom Server?
On Rust Analytics, [EU] | Fl4sh's Custom Server matches these lists: Rust servers: Europe and Modded Rust servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Carbon ^y; Group limit: Quad; Last wipe: In the last week.
Connection
How can I connect to [EU] | Fl4sh's Custom Server?
The console route: start Rust, press F1, enter client.connect 78.30.68.174:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2636,gmsoftcore,cs170460,ts4,^z,^y
Game
gmsoftcore
mp1
ts4
v2636
cs170460
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.