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RUST ANALYTICS
LIVE89,786PLY11,747SRV
QUOTE 78.36.107.54:28014 Offline checked 27d ago

Syktyvkar_mod

monthly wipes moddedoxide
Players · last
0/ 50
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,085
top 70%
Rank · 7d ago
#15,854
769 places up
Last wipe
29d ago
monthly schedule
Next wipe
21d 2h
Thu 3 Dec, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
4500
Procedural Map · seed 2040353777
First seen
15 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct16 Oct18 Oct19 Oct21 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Next wipeThursday 3 December, 19:00 UTCin 21d 2h

The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 5 Nov, 19:00 UTC FW6d ago – – running –

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1STEEL RUST /ДЛЯ НОВИЧКОВ /EU Main 11.11EU · groups of 24+ · monthly · 140 on average54/100−373−87.4%
2666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 11.11EU · groups of 16+ · monthly · 136 on average49/750−224−82.0%
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 11.11EU · groups of 16+ · monthly · 129 on average199/1000−126−38.8%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 12.11EU · groups of 16+ · monthly · 118 on average367/1000+317+640.2%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 10.11EU · groups of 16+ · monthly · 114 on average133/700−93−41.2%
6666 RUST /ДЛЯ НОВИЧКОВ /РОССИЯ 10.11EU · groups of 16+ · monthly · 98 on average32/650−51−61.3%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on Syktyvkar_mod?

The name of Syktyvkar_mod carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Oxide. VAC, Valve's anti-cheat, is disabled.

Which map is played on Syktyvkar_mod?

The map on Syktyvkar_mod is procedural, size 4,500, with seed 2040353777, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Population

What is the rank of Syktyvkar_mod?

In the top 70% of all ranked servers, Syktyvkar_mod is #15,085 on player hours over the last seven days.

How many players does Syktyvkar_mod have?

At present, Syktyvkar_mod is offline; the last sighting was 27 days 21 hours ago.

Wipe Frequency

On what cycle does Syktyvkar_mod wipe?

From the force wipe, the next wipe at Syktyvkar_mod is estimated. On Thursday 3 December at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. 29 days 19 hours ago the current world was created. The tags state monthly wipes.

Server Overview

What is the location of Syktyvkar_mod?

For Syktyvkar_mod, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 78.36.107.54:28014.

Syktyvkar_mod runs which version of Rust?

Rust network protocol 2634 and build 167781 on Linux is what Syktyvkar_mod runs. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of Syktyvkar_mod?

Syktyvkar_mod is down. The last time we saw it was 27 days 21 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 15 October 2026 is when Rust Analytics first saw it.

Server Tags

What is the meaning of the tags on Syktyvkar_mod?

These tags are published by Syktyvkar_mod and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): Game build: 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature Syktyvkar_mod?

On Rust Analytics, Syktyvkar_mod matches these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Connection

How can I connect to Syktyvkar_mod?

The console route: start Rust, press F1, enter client.connect 78.36.107.54:28014. The page's Launch Rust button opens Rust through Steam and connects you instead. You can visit its website at https://rust-syktyvkar.ucoz.net/.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167781
Build Game build: 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Wipe schedule

^m
Monthly A single wipe each month, alongside Facepunch's force wipe.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.