▶ Last Stand™ Survival [EU] [2X] [LOW POP] [DEV]
Key statistics
the figures behind the quote- Players now
- 0/ 40 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,960 top 71% · #2512 in EU
- Rank · 7d ago
- #16,709 ▲749 places up
- Last wipe
- 5d ago no schedule published
- Next wipe
- 1d 11h Thu 15 Oct, 21:10 UTC
- Group limit
- trio players per team
- Gather rate
- 2x read from the name
- Score
- 0 player hours, last seven days
- Map
- 4000 Procedural Map · seed 406034588
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, top 88% in EU, and #511 of the trio servers (top 85%). Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdays- usual gap
- 7 days between real wipes
- on rhythm
- 75% of its recent wipes
- wipe-day peak
- 0 players, last three wipes
Coming wipes
- 1d 11hThu 15 Oct, 21:10 UTC
- 8d 11hThu 22 Oct, 21:10 UTC
- 15d 11hThu 29 Oct, 21:10 UTC
- 22d 9hThu 5 Nov, 19:00 UTCFW
- 29d 11hThu 12 Nov, 21:10 UTC
- 36d 11hThu 19 Nov, 21:10 UTC
- 43d 11hThu 26 Nov, 21:10 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 21:10 UTC5d ago | 0 | – | running | 0 |
| Fri 2 Oct, 04:19 UTC12d ago | 0 | – | 6.7 days | 0 |
| Thu 24 Sep, 21:09 UTC19d ago | 0 | – | 7.3 days | 0 |
| Thu 17 Sep, 21:12 UTC26d ago | 0 | – | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | WARBANDITS.GG EU 2X |Solo/Duo/Trio|X2 JUST FULLWIPEDEU · trio · 2x · weekly · 231 on average | 46/200 | ▼−55−54.3% | |
| 2 | Magic Rust #3 — Modded 2x (Solo/Duo/Trio) | PyccкийEU · trio · 2x · 117 on average | 31/100 | ▼−24−43.8% | |
| 3 | Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | PyccкийEU · trio · 2x · weekly · 107 on average | 37/100 | ▼−29−43.7% | |
| 4 | MIRAGE RUST | SATURDAY SOLO/DUO/TRIO 2x | Wipe 10.10EU · trio · 2x · weekly · 104 on average | 9/350 | ▼−24−72.4% | |
| 5 | WARBANDITS.GG EU 2X Monthly |Solo/Duo/Trio|No BP Wipes|EU · trio · 2x · monthly · 72 on average | 37/200 | ▼−1−3.5% | |
| 6 | [EU] Stevious 2x | Solo/Duo/Trio | 8/10EU · trio · 2x · weekly · 59 on average | 2/150 | ▼−7−76.9% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on ▶ Last Stand™ Survival [EU] [2X] [LOW POP] [DEV]?
▶ Last Stand™ Survival [EU] [2X] [LOW POP] [DEV] carries its gather rate in its name: 2x. The group limit is 3 players, set via trio. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. VAC is active.
Which map is played on ▶ Last Stand™ Survival [EU] [2X] [LOW POP] [DEV]?
The map on ▶ Last Stand™ Survival [EU] [2X] [LOW POP] [DEV] is procedural, size 4,000, with seed 406034588, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.
Activity
What is the rank of ▶ Last Stand™ Survival [EU] [2X] [LOW POP] [DEV]?
On seven-day player hours, ▶ Last Stand™ Survival [EU] [2X] [LOW POP] [DEV] sits at #15,960, in the top 71% across ranked servers and #2,512 in Europe. In the trio group, it ranks #511.
How full is ▶ Last Stand™ Survival [EU] [2X] [LOW POP] [DEV]?
0 of 40 slots on ▶ Last Stand™ Survival [EU] [2X] [LOW POP] [DEV] are filled right now. Average players over the last seven days: 0.
Wipe Cycle
How does ▶ Last Stand™ Survival [EU] [2X] [LOW POP] [DEV] handle wipe day?
An average of 0 players marked the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd reached its peak.
When does ▶ Last Stand™ Survival [EU] [2X] [LOW POP] [DEV] schedule its wipes?
The wipe rhythm at ▶ Last Stand™ Survival [EU] [2X] [LOW POP] [DEV] is every Thursday at 21:10 UTC. The date of its next wipe is Thursday 15 October at 21:10 UTC. Its world now is 5 days 12 hours old.
Server Details
Where can ▶ Last Stand™ Survival [EU] [2X] [LOW POP] [DEV] be found?
The EU tag and Europe are what ▶ Last Stand™ Survival [EU] [2X] [LOW POP] [DEV] lists for itself. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 78.41.63.9:28015.
What is the performance like on ▶ Last Stand™ Survival [EU] [2X] [LOW POP] [DEV]?
The last 48 hours average 100 server fps, the low being 94. The entity count reached 93,666, covering buildings, deployables and all else in the world. Memory use peaked at 2,585 MB. What players feel as lag is low fps together with a rising entity count.
▶ Last Stand™ Survival [EU] [2X] [LOW POP] [DEV] runs which version of Rust?
The version in use at ▶ Last Stand™ Survival [EU] [2X] [LOW POP] [DEV]: Rust network protocol 2634 and build 167781, on Linux. The protocol has to match for you to join, and Steam applies that update.
Is ▶ Last Stand™ Survival [EU] [2X] [LOW POP] [DEV] up, and how consistent is its uptime?
The server is live: ▶ Last Stand™ Survival [EU] [2X] [LOW POP] [DEV] is online. 3 hours ago is when it last restarted, judging by the uptime it reports. The last 7 full days give 100% uptime, 168 hours on out of 168. The earliest Rust Analytics saw it was 13 September 2026.
Tags & Filters
What is the meaning of the tags on ▶ Last Stand™ Survival [EU] [2X] [LOW POP] [DEV]?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp40 (Max players): It holds 40 slots; ts3 (Group limit): 3 is the maximum team size; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Build 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Modded listing: the game is changed by plugins or settings; EU (Europe): The server browser files it under Europe, which ▶ Last Stand™ Survival [EU] [2X] [LOW POP] [DEV] publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
Where does ▶ Last Stand™ Survival [EU] [2X] [LOW POP] [DEV] show up in Rust Analytics lists and filters?
On Rust Analytics, ▶ Last Stand™ Survival [EU] [2X] [LOW POP] [DEV] matches these lists: 2x Rust servers, Rust servers: Europe, Modded Rust servers and Trio Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Trio; Last wipe: In the last week; Gather rate: 2x.
Connection
What steps do I take to join ▶ Last Stand™ Survival [EU] [2X] [LOW POP] [DEV]?
Type client.connect 78.41.63.9:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. For more information, go to https://rustpanel.app.
Server tags
what each one meansPublished as mp40,ptrak,$r?,v2634,EU,gmrust,cs167781,ts3,^o^z
Game
gmrust
mp40
ts3
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.