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RUST ANALYTICS
LIVE79,752PLY11,758SRV
QUOTE 78.46.106.155:28023 Offline checked 2d ago

Celestial Rust | Dev Server

Players · last
1/ 100
n/a24h
1% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 100
1% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak 1
Rank
#14,973
top 67%
Rank · 7d ago
–
not ranked a week ago
Last wipe
2d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
11 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct13 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 410 on average424/450+74+21.2%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 362 on average429/475+146+51.5%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 347 on average285/300−105−26.9%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 337 on average409/425+135+49.3%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 300 on average75/250+0+0.2%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 283 on average309/425+36+13.0%

Quick answers

from the figures on this page

Server Rules

How is Celestial Rust | Dev Server configured in terms of rules and settings?

No gather rate is given in the name of Celestial Rust | Dev Server. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on Celestial Rust | Dev Server?

A procedural map runs on Celestial Rust | Dev Server, created by the game.

Player Count

What position does Celestial Rust | Dev Server hold in the server rankings?

In the top 67% of all ranked servers, Celestial Rust | Dev Server is #14,973 on player hours over the last seven days.

How many players does Celestial Rust | Dev Server have?

At present, Celestial Rust | Dev Server is offline; the last sighting was 2 days 1 hours ago. The seven-day average is 0 players, with a peak of 1.

Wipe Cycle

On what cycle does Celestial Rust | Dev Server wipe?

There are too few wipes on record for Celestial Rust | Dev Server to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 2 days 1 hours.

Server Info

What is the location of Celestial Rust | Dev Server?

There is no region published for Celestial Rust | Dev Server. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 78.46.106.155:28023.

What Rust version is Celestial Rust | Dev Server running?

The build is Rust network protocol 2634 and build 167398 on Linux, running on Celestial Rust | Dev Server. Joining requires the same protocol on your game, which Steam updates.

How reliable is Celestial Rust | Dev Server and is it currently online?

Offline at this moment: Celestial Rust | Dev Server. Last seen 2 days 1 hours ago. For the last 1 full day, 0 of 24 hours were live. That is 0% uptime. The earliest Rust Analytics saw it was 11 October 2026.

Tags & Filters

How should you interpret the tags on Celestial Rust | Dev Server?

These tags are published by Celestial Rust | Dev Server and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp100 (Max players): Slot count: 100; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167398 (Build): Build 167398; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does Celestial Rust | Dev Server show up in Rust Analytics lists and filters?

These Rust Analytics lists include Celestial Rust | Dev Server: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

How to Join

What is the process to join Celestial Rust | Dev Server?

The console route: start Rust, press F1, enter client.connect 78.46.106.155:28023. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp100
Max players Slot count: 100.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167398
Build Build 167398.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.