rusttest
Key statistics
the figures behind the quote- Players now
- 0/ 9 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,429 top 71%
- Rank · 7d ago
- #12,557 ▼3872 places down
- Last wipe
- 12d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 4 Nov 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 5 Nov, 19:00 UTC FW6d ago | – | – | running | – |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 579 on average | 648/675 | ▼−146−18.4% | |
| 2 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 567 on average | 213/200 | ▼−143−40.2% | |
| 3 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 527 on average | 580/600 | ▼−12−2.1% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 461 on average | 483/500 | ▼−49−9.3% | |
| 5 | Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 447 on average | 464/480 | ▲+5+1.1% | |
| 6 | Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 401 on average | 460/525 | ▼−109−19.1% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on rusttest?
No gather rate appears in the name of rusttest. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is disabled.
What is the current map on rusttest?
rusttest uses a procedural map, which the game generates.
Player Count
Where does rusttest sit in the rankings?
In the top 71% of all ranked servers, rusttest is #16,429 on player hours over the last seven days.
How many players does rusttest have?
At present, rusttest is offline; the last sighting was 7 days 13 hours ago. Average players over the last seven days: 0.
Wipe Frequency
How often does rusttest wipe?
No rhythm can be told for rusttest yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 3 December at 19:00 UTC. Its world now is 12 days 15 hours old.
Server Info
What is the server location for rusttest?
No region is published by rusttest. Rust Analytics reports the location a server claims, not the machine's actual location. 78.54.23.102:27015 is its address.
rusttest is on which Rust version?
The version in use at rusttest: Rust network protocol 2635 and build 168909, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of rusttest?
No response from rusttest. It was last seen 7 days 13 hours ago. 2% is its uptime for the last 7 full days, 3 of 168 hours. First sighting by Rust Analytics: 4 November 2026.
Server Tags
What is the meaning of the tags on rusttest?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp9 (Max players): It holds 9 slots; ts8 (Group limit): Team size stays at the game default of 8; v2635 (Protocol): To join, your game needs protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent, which rusttest publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
rusttest appears in which of the lists and filters on Rust Analytics?
On Rust Analytics, rusttest matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Connection
What steps do I take to join rusttest?
Type client.connect 78.54.23.102:27015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp9,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp9
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.