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RUST ANALYTICS
LIVE68,616PLY11,685SRV
QUOTE 78.98.232.26:28015 Offline checked 16d ago

Name of Server as Shown on the Client Server List

Players · last
1/ 10
n/a24h
10% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 10
10% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#14,517
top 61%
Rank · 7d ago
#9,965
4552 places down
Last wipe
33d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Custom Map
First seen
15 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep27 Sep29 Sep2 Oct4 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 410 on average345/400+67+24.2%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 361 on average348/400+112+47.4%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 346 on average313/325−73−18.8%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 337 on average321/375+118+57.8%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average56/250−5−8.3%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 283 on average263/400+44+20.1%

Quick answers

from the figures on this page

Server Rules

How is Name of Server as Shown on the Client Server List configured in terms of rules and settings?

No gather rate appears in the name of Name of Server as Shown on the Client Server List. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.

Activity

What position does Name of Server as Shown on the Client Server List hold in the server rankings?

For the last seven days, Name of Server as Shown on the Client Server List holds rank #14,517 on player hours, in the top 61% of all ranked servers.

How many players does Name of Server as Shown on the Client Server List have?

At present, Name of Server as Shown on the Client Server List is offline; the last sighting was 16 days 12 hours ago.

Wipe Cycle

When does Name of Server as Shown on the Client Server List schedule its wipes?

No rhythm can be told for Name of Server as Shown on the Client Server List yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 33 days 5 hours old.

Server Overview

What is the location of Name of Server as Shown on the Client Server List?

There is no region published for Name of Server as Shown on the Client Server List. Rust Analytics reports the location a server claims, not the machine's actual location. 78.98.232.26:28015 is its address.

What Rust version is Name of Server as Shown on the Client Server List running?

The version in use at Name of Server as Shown on the Client Server List: Rust network protocol 2633 and build 165217, on Windows. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of Name of Server as Shown on the Client Server List?

Offline at this moment: Name of Server as Shown on the Client Server List. Last seen 16 days 12 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 15 September 2026 is when Rust Analytics first saw it.

Server Tags

How should you interpret the tags on Name of Server as Shown on the Client Server List?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): To join, your game needs protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent, which Name of Server as Shown on the Client Server List publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does Name of Server as Shown on the Client Server List show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature Name of Server as Shown on the Client Server List: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

How can I connect to Name of Server as Shown on the Client Server List?

Type client.connect 78.98.232.26:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players Capacity: 10 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol To join, your game needs protocol 2633.
cs165217
Build Game build: 165217.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.