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RUST ANALYTICS
LIVE82,048PLY11,709SRV
QUOTE 79.116.237.15:28215 Offline checked 13d ago

UPDATES RUST staging test

moddedoxide
Players · last
0/ 10
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,700
top 70%
Rank · 7d ago
#15,371
1329 places down
Last wipe
13d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
30 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Oct31 Oct2 Nov3 Nov5 Nov6 Nov

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 5 Nov, 19:00 UTC FW6d ago – – running –

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1STEEL RUST /ДЛЯ НОВИЧКОВ /EU Main 11.11EU · groups of 24+ · monthly · 138 on average53/100−403−88.4%
2666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 11.11EU · groups of 16+ · monthly · 137 on average51/750−243−82.7%
3МИНИ-КАРТА 2Х | STORM | FPS+ 11.11EU · groups of 8+ · weekly · 127 on average133/100+6+4.3%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 11.11EU · groups of 16+ · monthly · 124 on average210/1000−81−27.8%
5ShockRust | Blue | NoLimitno group limit · 121 on average165/400−40−19.3%
6Московская Классика для НовичковEU · groups of 8+ · weekly · 120 on average139/300+15+11.8%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on UPDATES RUST staging test?

No gather rate appears in the name of UPDATES RUST staging test. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on UPDATES RUST staging test?

The game generates the procedural map on UPDATES RUST staging test.

Activity

Where does UPDATES RUST staging test sit in the rankings?

In the top 70% of all ranked servers, UPDATES RUST staging test is #16,700 on player hours over the last seven days.

How full is UPDATES RUST staging test?

Right now, UPDATES RUST staging test is offline; the last sighting was 13 days 5 hours ago.

Wipe Schedule

How often does UPDATES RUST staging test wipe?

The record holds too few of UPDATES RUST staging test's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 3 December at 19:00 UTC. This world has been running for 13 days 5 hours.

Server Overview

What is the location of UPDATES RUST staging test?

There is no region published for UPDATES RUST staging test. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 79.116.237.15:28215.

What Rust version is UPDATES RUST staging test running?

The build is Rust network protocol 2636 and build 169730 on Windows, running on UPDATES RUST staging test. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of UPDATES RUST staging test?

No response from UPDATES RUST staging test. It was last seen 13 days 5 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 30 October 2026 is when Rust Analytics first saw it.

Tags & Filters

What is the meaning of the tags on UPDATES RUST staging test?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team size stays at the game default of 8; v2636 (Protocol): Protocol 2636: matching game versions are required to join; cs169730 (Build): Build 169730; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay, which UPDATES RUST staging test publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does UPDATES RUST staging test show up in Rust Analytics lists and filters?

These Rust Analytics lists include UPDATES RUST staging test: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

What steps do I take to join UPDATES RUST staging test?

The console route: start Rust, press F1, enter client.connect 79.116.237.15:28215. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2636,gmrust,cs169730,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Slot count: 10.
ts8
Group limit Team size stays at the game default of 8.
v2636
Protocol Protocol 2636: matching game versions are required to join.
cs169730
Build Build 169730.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.