UPDATES RUST staging test
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,700 top 70%
- Rank · 7d ago
- #15,371 ▼1329 places down
- Last wipe
- 13d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 30 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 5 Nov, 19:00 UTC FW6d ago | – | – | running | – |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | STEEL RUST /ДЛЯ НОВИЧКОВ /EU Main 11.11EU · groups of 24+ · monthly · 138 on average | 53/100 | ▼−403−88.4% | |
| 2 | 666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 11.11EU · groups of 16+ · monthly · 137 on average | 51/750 | ▼−243−82.7% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 11.11EU · groups of 8+ · weekly · 127 on average | 133/100 | ▲+6+4.3% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 11.11EU · groups of 16+ · monthly · 124 on average | 210/1000 | ▼−81−27.8% | |
| 5 | ShockRust | Blue | NoLimitno group limit · 121 on average | 165/400 | ▼−40−19.3% | |
| 6 | Московская Классика для НовичковEU · groups of 8+ · weekly · 120 on average | 139/300 | ▲+15+11.8% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on UPDATES RUST staging test?
No gather rate appears in the name of UPDATES RUST staging test. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on UPDATES RUST staging test?
The game generates the procedural map on UPDATES RUST staging test.
Activity
Where does UPDATES RUST staging test sit in the rankings?
In the top 70% of all ranked servers, UPDATES RUST staging test is #16,700 on player hours over the last seven days.
How full is UPDATES RUST staging test?
Right now, UPDATES RUST staging test is offline; the last sighting was 13 days 5 hours ago.
Wipe Schedule
How often does UPDATES RUST staging test wipe?
The record holds too few of UPDATES RUST staging test's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 3 December at 19:00 UTC. This world has been running for 13 days 5 hours.
Server Overview
What is the location of UPDATES RUST staging test?
There is no region published for UPDATES RUST staging test. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 79.116.237.15:28215.
What Rust version is UPDATES RUST staging test running?
The build is Rust network protocol 2636 and build 169730 on Windows, running on UPDATES RUST staging test. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of UPDATES RUST staging test?
No response from UPDATES RUST staging test. It was last seen 13 days 5 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 30 October 2026 is when Rust Analytics first saw it.
Tags & Filters
What is the meaning of the tags on UPDATES RUST staging test?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team size stays at the game default of 8; v2636 (Protocol): Protocol 2636: matching game versions are required to join; cs169730 (Build): Build 169730; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay, which UPDATES RUST staging test publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does UPDATES RUST staging test show up in Rust Analytics lists and filters?
These Rust Analytics lists include UPDATES RUST staging test: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Joining the Server
What steps do I take to join UPDATES RUST staging test?
The console route: start Rust, press F1, enter client.connect 79.116.237.15:28215. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2636,gmrust,cs169730,ts8,^o^z
Game
gmrust
mp10
ts8
v2636
cs169730
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.