UPDATES RUST staging test
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,102 top 70%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 13d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 7 Nov 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | STEEL RUST /ДЛЯ НОВИЧКОВ /EU Main 11.11EU · groups of 24+ · monthly · 140 on average | 54/100 | ▼−373−87.4% | |
| 2 | 666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 11.11EU · groups of 16+ · monthly · 136 on average | 49/750 | ▼−224−82.0% | |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 11.11EU · groups of 16+ · monthly · 129 on average | 199/1000 | ▼−126−38.8% | |
| 4 | МИНИ-КАРТА 2Х | STORM | FPS+ 11.11EU · groups of 8+ · weekly · 127 on average | 132/100 | ▲+3+2.4% | |
| 5 | ShockRust | Blue | NoLimitno group limit · 121 on average | 145/400 | ▼−49−25.4% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 12.11EU · groups of 16+ · monthly · 118 on average | 367/1000 | ▲+317+640.2% |
Quick answers
from the figures on this pageServer Rules
How is UPDATES RUST staging test configured in terms of rules and settings?
The name of UPDATES RUST staging test carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Oxide. VAC, Valve's anti-cheat, is enabled.
What is the current map on UPDATES RUST staging test?
A procedural map runs on UPDATES RUST staging test, created by the game.
Population
What position does UPDATES RUST staging test hold in the server rankings?
In the top 70% of all ranked servers, UPDATES RUST staging test is #16,102 on player hours over the last seven days.
How many players does UPDATES RUST staging test have?
At present, UPDATES RUST staging test is offline; the last sighting was 4 days 21 hours ago. Average players over the last seven days: 0.
Wipe Schedule
On what cycle does UPDATES RUST staging test wipe?
No rhythm can be told for UPDATES RUST staging test yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 3 December at 19:00 UTC. 13 days 6 hours ago the current world was created.
Server Details
Where can UPDATES RUST staging test be found?
No region is published by UPDATES RUST staging test. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 79.117.199.13:28215.
What Rust version is UPDATES RUST staging test running?
Rust network protocol 2636 and build 170551 on Windows is what UPDATES RUST staging test runs. Your game needs the same protocol to get in; Steam takes care of the update.
Is UPDATES RUST staging test up, and how consistent is its uptime?
No response from UPDATES RUST staging test. It was last seen 4 days 21 hours ago. 0% is its uptime for the last 4 full days, 0 of 96 hours. First sighting by Rust Analytics: 7 November 2026.
Server Tags
What is the meaning of the tags on UPDATES RUST staging test?
Published by UPDATES RUST staging test for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Team size stays at the game default of 8; v2636 (Protocol): Your game must run protocol 2636 to connect; cs170551 (Build): Game build: 170551; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The top of this page and the tags both show its players now, its queue and when its world was made.
On Rust Analytics, which lists and filters feature UPDATES RUST staging test?
These Rust Analytics lists include UPDATES RUST staging test: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How to Join
How can I connect to UPDATES RUST staging test?
The console route: start Rust, press F1, enter client.connect 79.117.199.13:28215. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2636,gmrust,cs170551,ts8,^o^z
Game
gmrust
mp10
ts8
v2636
cs170551
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.