RustRearm Private Capture
Key statistics
the figures behind the quote- Players now
- 0/ 2 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,567 top 70%
- Rank · 7d ago
- #8,202 ▼7365 places down
- Last wipe
- 21d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 25 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 5 Nov, 19:00 UTC FW6d ago | – | – | running | – |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 576 on average | 629/650 | ▼−159−20.2% | |
| 2 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 565 on average | 60/250 | ▼−223−78.8% | |
| 3 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 525 on average | 584/600 | ▼−8−1.4% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 458 on average | 460/475 | ▼−69−13.0% | |
| 5 | Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 447 on average | 444/480 | ▼−16−3.5% | |
| 6 | Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 400 on average | 463/550 | ▼−115−20.0% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on RustRearm Private Capture?
No gather rate appears in the name of RustRearm Private Capture. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC is active.
What is the current map on RustRearm Private Capture?
The game generates the procedural map on RustRearm Private Capture.
Player Count
Where does RustRearm Private Capture sit in the rankings?
For the last seven days, RustRearm Private Capture holds rank #15,567 on player hours, in the top 70% of all ranked servers.
How full is RustRearm Private Capture?
At present, RustRearm Private Capture is offline; the last sighting was 17 days 15 hours ago.
Wipe Cycle
On what cycle does RustRearm Private Capture wipe?
The record holds too few of RustRearm Private Capture's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 3 December at 19:00 UTC. Its world now is 21 days 18 hours old.
Server Details
Where can RustRearm Private Capture be found?
No region is published by RustRearm Private Capture. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 79.127.169.76:28915 is its address.
RustRearm Private Capture runs which version of Rust?
The build is Rust network protocol 2635 and build 169075 on Windows, running on RustRearm Private Capture. Joining requires the same protocol on your game, which Steam updates.
Is RustRearm Private Capture up, and how consistent is its uptime?
RustRearm Private Capture is down. The last time we saw it was 17 days 15 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 25 October 2026 is when Rust Analytics first saw it.
Tags and Rankings
How should you interpret the tags on RustRearm Private Capture?
Published by RustRearm Private Capture for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp2 (Max players): Capacity: 2 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2635 (Protocol): Protocol 2635: matching game versions are required to join; cs169075 (Build): Build 169075; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set. The top of this page and the tags both show its players now, its queue and when its world was made.
RustRearm Private Capture appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature RustRearm Private Capture: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connection
What steps do I take to join RustRearm Private Capture?
Type client.connect 79.127.169.76:28915 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp2,ptrak,$r?,v2635,gmrust,cs169075,ts8
Game
gmrust
mp2
ts8
v2635
cs169075
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.