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RUST ANALYTICS
LIVE66,722PLY11,613SRV
QUOTE 79.139.144.28:28015 Offline checked 21d ago

FPS TEST

Players · last
1/ 1
n/a24h
100% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 1
100% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#14,096
top 61%
Rank · 7d ago
#11,459
2637 places down
Last wipe
31d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
21 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep23 Sep24 Sep26 Sep27 Sep29 Sep

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average538/575−22−4.0%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 347 on average345/375−45−11.6%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average154/200+21+15.9%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 327 on average305/325−91−23.0%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average51/250−10−16.6%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 277 on average294/375+16+5.8%

Quick answers

from the figures on this page

Map and Rules

How is FPS TEST configured in terms of rules and settings?

The name of FPS TEST carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on FPS TEST?

A procedural map runs on FPS TEST, created by the game.

Population

What is the rank of FPS TEST?

In the top 61% of all ranked servers, FPS TEST is #14,096 on player hours over the last seven days.

How full is FPS TEST?

At present, FPS TEST is offline; the last sighting was 21 days 17 hours ago.

Wipe Cycle

How often does FPS TEST wipe?

No rhythm can be told for FPS TEST yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 31 days 2 hours ago the current world was created.

Server Overview

What is the location of FPS TEST?

No region is published by FPS TEST. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 79.139.144.28:28015 is its address.

FPS TEST is on which Rust version?

The version in use at FPS TEST: Rust network protocol 2633 and build 163794, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is FPS TEST and is it currently online?

Offline at this moment: FPS TEST. Last seen 21 days 17 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. The earliest Rust Analytics saw it was 21 September 2026.

Tags and Rankings

What is the meaning of the tags on FPS TEST?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): It holds 1 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs163794 (Build): It runs build 163794; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set, which FPS TEST publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature FPS TEST?

The following Rust Analytics lists feature FPS TEST: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

How can I connect to FPS TEST?

The console route: start Rust, press F1, enter client.connect 79.139.144.28:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp1
Max players It holds 1 slots.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs163794
Build It runs build 163794.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.