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RUST ANALYTICS
LIVE85,138PLY11,692SRV
QUOTE 79.139.176.23:28015 Offline checked 10d ago

ServerName

Players · last
0/ 12
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 12
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,006
top 70%
Rank · 7d ago
#16,897
891 places up
Last wipe
10d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
3 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average540/600+19+3.7%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 340 on average436/450−41−8.6%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 332 on average225/225−48−17.7%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 322 on average440/450+0−0.1%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average38/250−32−45.7%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 273 on average374/450+34+9.8%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on ServerName?

No gather rate is given in the name of ServerName. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. VAC is active.

What is the current map on ServerName?

The game generates the procedural map on ServerName.

Population

What is the rank of ServerName?

For the last seven days, ServerName holds rank #16,006 on player hours, in the top 70% of all ranked servers.

What is the population on ServerName?

At present, ServerName is offline; the last sighting was 10 days 21 hours ago.

Wipe Frequency

How often does ServerName wipe?

The record holds too few of ServerName's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 10 days 22 hours ago the current world was created.

Server Info

What is the location of ServerName?

For ServerName, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. 79.139.176.23:28015 is its address.

ServerName runs which version of Rust?

The build is Rust network protocol 2634 and build 166652 on Windows, running on ServerName. The protocol has to match for you to join, and Steam applies that update.

Is ServerName up, and how consistent is its uptime?

ServerName is down. The last time we saw it was 10 days 21 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 3 October 2026 is when Rust Analytics first saw it.

Tags and Rankings

How should you interpret the tags on ServerName?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp12 (Max players): Slot count: 12; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166652 (Build): Game build: 166652; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set, which ServerName publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

ServerName appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include ServerName: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

What is the process to join ServerName?

Type client.connect 79.139.176.23:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp12,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp12
Max players Slot count: 12.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs166652
Build Game build: 166652.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.