ServerName
Key statistics
the figures behind the quote- Players now
- 0/ 12 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,977 top 71%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 10d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 6 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 402 on average | 487/500 | ▼−3−0.7% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 351 on average | 327/300 | ▲+19+6.3% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average | 151/200 | ▼−6−3.9% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 331 on average | 243/225 | ▼−54−18.2% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 33/250 | ▼−15−30.6% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 279 on average | 258/300 | ▲+14+5.7% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on ServerName?
No gather rate is given in the name of ServerName. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.
What is the current map on ServerName?
A procedural map runs on ServerName, created by the game.
Player Count
What is the rank of ServerName?
In the top 71% of all ranked servers, ServerName is #15,977 on player hours over the last seven days.
What is the population on ServerName?
Right now, ServerName is offline; the last sighting was 7 days 11 hours ago.
Wipe Frequency
How often does ServerName wipe?
No rhythm can be told for ServerName yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 10 days 16 hours old.
Server Details
Where can ServerName be found?
There is no region published for ServerName. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 79.139.176.243:28015.
What Rust version is ServerName running?
The build is Rust network protocol 2634 and build 166652 on Windows, running on ServerName. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of ServerName?
No response from ServerName. It was last seen 7 days 11 hours ago. The last 7 full days give 1% uptime, 1 hours on out of 168. The earliest Rust Analytics saw it was 6 October 2026.
Tags & Filters
How should you interpret the tags on ServerName?
Published by ServerName for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp12 (Max players): Capacity: 12 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166652 (Build): It runs build 166652; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set. Also in the tags and at the top of this page: current players, queue and world creation time.
On Rust Analytics, which lists and filters feature ServerName?
The following Rust Analytics lists feature ServerName: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How to Join
What is the process to join ServerName?
The console route: start Rust, press F1, enter client.connect 79.139.176.243:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp12,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust
mp12
ts8
v2634
cs166652
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.