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RUST ANALYTICS
LIVE84,698PLY11,727SRV
QUOTE 79.139.212.162:28015 Offline checked 2d ago

TEST TRASH

Players · last
0/ 11
n/a24h
0% full
7-day avg 1 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 11
0% full
Change · 24h
n/a
no reading a day ago
7-day average
1
peak 1
Rank
#9,927
top 45%
Rank · 7d ago
#13,675
3748 places up
Last wipe
12d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
5
player hours, last seven days
Map
–
Procedural Map
First seen
2 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct4 Oct7 Oct9 Oct12 Oct14 Oct

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average504/550+53+11.8%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 339 on average431/475−19−4.2%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 332 on average260/275−18−6.6%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 321 on average413/450−3−0.6%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 297 on average49/250−25−34.1%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 272 on average361/450+30+9.0%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on TEST TRASH?

The name of TEST TRASH carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. VAC is not active.

What is the current map on TEST TRASH?

A procedural map runs on TEST TRASH, created by the game.

Player Count

What is the rank of TEST TRASH?

In the top 45% of all ranked servers, TEST TRASH is #9,927 on player hours over the last seven days.

What is the population on TEST TRASH?

Right now, TEST TRASH is offline; the last sighting was 2 days 3 hours ago. The seven-day average is 1 players, with a peak of 1.

Wipe Schedule

On what cycle does TEST TRASH wipe?

There are too few wipes on record for TEST TRASH to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 12 days 22 hours old.

Server Overview

Where can TEST TRASH be found?

There is no region published for TEST TRASH. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 79.139.212.162:28015 is its address.

What Rust version is TEST TRASH running?

The version in use at TEST TRASH: Rust network protocol 2634 and build 167584, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.

Is TEST TRASH up, and how consistent is its uptime?

Offline at this moment: TEST TRASH. Last seen 2 days 3 hours ago. The last 7 full days give 4% uptime, 6 hours on out of 168. The earliest Rust Analytics saw it was 2 October 2026.

Tags & Filters

What is the meaning of the tags on TEST TRASH?

Published by TEST TRASH for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp11 (Max players): It holds 11 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167584 (Build): Game build: 167584; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent. Also in the tags and at the top of this page: current players, queue and world creation time.

TEST TRASH appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature TEST TRASH: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to Join

What steps do I take to join TEST TRASH?

The console route: start Rust, press F1, enter client.connect 79.139.212.162:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp11,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp11
Max players It holds 11 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167584
Build Game build: 167584.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.