Frontier_Map_Validation
Key statistics
the figures behind the quote- Players now
- 0/ 1 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,685 top 70%
- Rank · 7d ago
- #15,371 ▼1314 places down
- Last wipe
- 13d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Custom Map
- First seen
- 30 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yet- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 5 Nov, 19:00 UTC FW6d ago | – | – | running | – |
| Fri 30 Oct, 07:20 UTC13d ago | 0 | – | – | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | STEEL RUST /ДЛЯ НОВИЧКОВ /EU Main 11.11EU · groups of 24+ · monthly · 138 on average | 53/100 | ▼−403−88.4% | |
| 2 | 666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 11.11EU · groups of 16+ · monthly · 137 on average | 51/750 | ▼−243−82.7% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 11.11EU · groups of 8+ · weekly · 127 on average | 133/100 | ▲+6+4.3% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 11.11EU · groups of 16+ · monthly · 124 on average | 210/1000 | ▼−81−27.8% | |
| 5 | ShockRust | Blue | NoLimitno group limit · 121 on average | 165/400 | ▼−40−19.3% | |
| 6 | Московская Классика для НовичковEU · groups of 8+ · weekly · 120 on average | 139/300 | ▲+15+11.8% |
Quick answers
from the figures on this pageMap and Rules
How is Frontier_Map_Validation configured in terms of rules and settings?
No gather rate appears in the name of Frontier_Map_Validation. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Carbon. VAC is active.
Player Count
What is the rank of Frontier_Map_Validation?
In the top 70% of all ranked servers, Frontier_Map_Validation is #16,685 on player hours over the last seven days.
How full is Frontier_Map_Validation?
At present, Frontier_Map_Validation is offline; the last sighting was 13 days 7 hours ago.
Wipe Schedule
How does Frontier_Map_Validation handle wipe day?
The average peak across its recent wipes is 0 players. 0 hours after the latest wipe, the crowd reached its peak.
How often does Frontier_Map_Validation wipe?
The record holds too few of Frontier_Map_Validation's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 3 December at 19:00 UTC. 13 days 7 hours ago the current world was created.
Server Details
What is the server location for Frontier_Map_Validation?
For Frontier_Map_Validation, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 79.139.216.13:28025 is its address.
What Rust version is Frontier_Map_Validation running?
Rust network protocol 2635 and build 168909 on Windows is what Frontier_Map_Validation runs. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of Frontier_Map_Validation?
Offline at this moment: Frontier_Map_Validation. Last seen 13 days 7 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 30 October 2026.
Server Tags
What is the meaning of the tags on Frontier_Map_Validation?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp1 (Max players): It holds 1 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2635 (Protocol): Protocol 2635: matching game versions are required to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Carbon provides the plugin framework, which Frontier_Map_Validation publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
On Rust Analytics, which lists and filters feature Frontier_Map_Validation?
These Rust Analytics lists include Frontier_Map_Validation: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Joining the Server
What is the process to join Frontier_Map_Validation?
The console route: start Rust, press F1, enter client.connect 79.139.216.13:28025. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust
mp1
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.