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RUST ANALYTICS
LIVE82,048PLY11,709SRV
QUOTE 79.164.157.201:28015 Offline checked 10d ago

Hellomir

Players · last
0/ 5
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 5
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#17,075
top 71%
Rank · 7d ago
#15,576
1499 places down
Last wipe
11d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
31 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k31 Oct2 Nov3 Nov5 Nov6 Nov8 Nov

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 5 Nov, 19:00 UTC FW6d ago – – running –

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 576 on average629/650−159−20.2%
2Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 565 on average60/250−223−78.8%
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 525 on average584/600−8−1.4%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 458 on average460/475−69−13.0%
5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 447 on average444/480−16−3.5%
6Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 400 on average463/550−115−20.0%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on Hellomir?

No gather rate appears in the name of Hellomir. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.

What is the current map on Hellomir?

A procedural map runs on Hellomir, created by the game.

Activity

What position does Hellomir hold in the server rankings?

For the last seven days, Hellomir holds rank #17,075 on player hours, in the top 71% of all ranked servers.

How many players does Hellomir have?

At present, Hellomir is offline; the last sighting was 10 days 20 hours ago.

Wipe Frequency

On what cycle does Hellomir wipe?

There are too few wipes on record for Hellomir to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 3 December at 19:00 UTC. This world has been running for 11 days 20 hours.

Server Info

What is the server location for Hellomir?

There is no region published for Hellomir. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 79.164.157.201:28015.

Hellomir is on which Rust version?

The version in use at Hellomir: Rust network protocol 2635 and build 168909, on Windows. The protocol has to match for you to join, and Steam applies that update.

Is Hellomir up, and how consistent is its uptime?

No response from Hellomir. It was last seen 10 days 20 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. First sighting by Rust Analytics: 31 October 2026.

Server Tags

What is the meaning of the tags on Hellomir?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp5 (Max players): Capacity: 5 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): Build 168909; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set, which Hellomir publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

Hellomir appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, Hellomir matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

What steps do I take to join Hellomir?

The console route: start Rust, press F1, enter client.connect 79.164.157.201:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp5
Max players Capacity: 5 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2635
Protocol Your game must run protocol 2635 to connect.
cs168909
Build Build 168909.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.