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RUST ANALYTICS
LIVE62,557PLY11,603SRV
QUOTE 79.173.66.108:28015 Offline checked 1d ago

ServerName

Players · last
1/ 1
n/a24h
100% full
7-day avg 1 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 1
100% full
Change · 24h
n/a
no reading a day ago
7-day average
1
peak 1
Rank
#9,577
top 43%
Rank · 7d ago
#9,015
562 places down
Last wipe
12d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
6
player hours, last seven days
Map
–
Procedural Map
First seen
27 Sep 2026
no hostname published

Players

AveragePeak
00.250.50.75110:0011:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep1 Oct4 Oct8 Oct11 Oct15 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 13:11 UTC12d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 389 on average497/525−60−10.8%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 326 on average285/325−76−21.1%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 323 on average122/200−34−21.7%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 309 on average333/375+8+2.4%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 294 on average66/250+19+39.9%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 265 on average245/300−63−20.4%

Quick answers

from the figures on this page

Server Rules

How is ServerName configured in terms of rules and settings?

No gather rate appears in the name of ServerName. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on ServerName?

A procedural map runs on ServerName, created by the game.

Player Count

What is the rank of ServerName?

For the last seven days, ServerName holds rank #9,577 on player hours, in the top 43% of all ranked servers.

How many players does ServerName have?

Right now, ServerName is offline; the last sighting was 25 hours ago. Average players over seven days: 1; peak: 1. Over the last 48 hours, the peak hour was 11:00 UTC, averaging 1 players.

Wipe Cycle

What can you expect on wipe day for ServerName?

An average of 1 players marked the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd reached its peak.

When does ServerName schedule its wipes?

There are too few wipes on record for ServerName to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 12 days 23 hours ago the current world was created.

Server Details

What is the location of ServerName?

For ServerName, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 79.173.66.108:28015 is its address.

ServerName runs which version of Rust?

The build is Rust network protocol 2634 and build 167781 on Windows, running on ServerName. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of ServerName?

Offline at this moment: ServerName. Last seen 25 hours ago. The last 7 full days give 5% uptime, 9 hours on out of 168. First sighting by Rust Analytics: 27 September 2026.

Tags & Filters

What is the meaning of the tags on ServerName?

These tags are published by ServerName and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent. The top of this page and the tags both show its players now, its queue and when its world was made.

ServerName appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature ServerName: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

What steps do I take to join ServerName?

The console route: start Rust, press F1, enter client.connect 79.173.66.108:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp1
Max players Capacity: 1 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol To join, your game needs protocol 2634.
cs167781
Build It runs build 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.