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RUST ANALYTICS
LIVE69,439PLY11,625SRV
QUOTE 79.177.146.126:28015 Offline checked 18h ago

nameserver

Players · last
1/ 15
+024h
7% full
Day range 1 1
7-day avg 1 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 15
7% full
Change · 24h
+0
no reading a day ago
7-day average
1
peak 1
Rank
#12,432
top 56%
Rank · 7d ago
–
not ranked a week ago
Last wipe
12d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
2
player hours, last seven days
Map
–
Procedural Map
First seen
14 Oct 2026
no hostname published

Players

AveragePeak
00.250.50.75118:0019:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 388 on average520/525−52−9.0%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 324 on average287/325−137−32.3%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 322 on average144/200+17+13.5%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 308 on average329/375+0−0.1%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 292 on average112/250+65+140.0%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 264 on average259/300−48−15.7%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on nameserver?

No gather rate is given in the name of nameserver. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. VAC, Valve's anti-cheat, is disabled.

Which map is played on nameserver?

The game generates the procedural map on nameserver.

Population

What position does nameserver hold in the server rankings?

In the top 56% of all ranked servers, nameserver is #12,432 on player hours over the last seven days.

What is the population on nameserver?

At present, nameserver is offline; the last sighting was 18 hours ago. The mean over the last seven days is 1 players, reaching 1 at its highest. Over the last 48 hours, the peak hour was 19:00 UTC, averaging 1 players.

Wipe Frequency

When does nameserver schedule its wipes?

The record holds too few of nameserver's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 12 days 22 hours ago the current world was created.

Server Details

What is the location of nameserver?

There is no region published for nameserver. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 79.177.146.126:28015.

nameserver runs which version of Rust?

The version in use at nameserver: Rust network protocol 2634 and build 167584, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is nameserver and is it currently online?

No response from nameserver. It was last seen 18 hours ago. The earliest Rust Analytics saw it was 14 October 2026.

Tags & Filters

How should you interpret the tags on nameserver?

These tags are published by nameserver and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp15 (Max players): Capacity: 15 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167584 (Build): It runs build 167584; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set. Also in the tags and at the top of this page: current players, queue and world creation time.

nameserver appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, nameserver matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

What is the process to join nameserver?

Type client.connect 79.177.146.126:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp15
Max players Capacity: 15 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167584
Build It runs build 167584.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.