roygkov dev
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,730 top 70%
- Rank · 7d ago
- #9,425 ▼7305 places down
- Last wipe
- 31d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 28 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 5 Nov, 19:00 UTC FW6d ago | – | – | running | – |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 576 on average | 629/650 | ▼−159−20.2% | |
| 2 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 565 on average | 60/250 | ▼−223−78.8% | |
| 3 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 525 on average | 584/600 | ▼−8−1.4% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 458 on average | 460/475 | ▼−69−13.0% | |
| 5 | Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 447 on average | 444/480 | ▼−16−3.5% | |
| 6 | Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 400 on average | 463/550 | ▼−115−20.0% |
Quick answers
from the figures on this pageServer Rules
How is roygkov dev configured in terms of rules and settings?
No gather rate appears in the name of roygkov dev. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.
Which map is played on roygkov dev?
A procedural map runs on roygkov dev, created by the game.
Population
What is the rank of roygkov dev?
For the last seven days, roygkov dev holds rank #16,730 on player hours, in the top 70% of all ranked servers.
How full is roygkov dev?
Right now, roygkov dev is offline; the last sighting was 8 days 6 hours ago.
Wipe Frequency
How often does roygkov dev wipe?
The record holds too few of roygkov dev's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 3 December at 19:00 UTC. 31 days 2 hours ago the current world was created.
Server Details
Where can roygkov dev be found?
There is no region published for roygkov dev. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 79.184.140.68:28015.
What Rust version is roygkov dev running?
The build is Rust network protocol 2635 and build 168909 on Linux, running on roygkov dev. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of roygkov dev?
Offline at this moment: roygkov dev. Last seen 8 days 6 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 28 October 2026 is when Rust Analytics first saw it.
Tags & Filters
What is the meaning of the tags on roygkov dev?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): Build 168909; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set, which roygkov dev publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
On Rust Analytics, which lists and filters feature roygkov dev?
These Rust Analytics lists include roygkov dev: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Joining the Server
What is the process to join roygkov dev?
Type client.connect 79.184.140.68:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.