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RUST ANALYTICS
QUOTE 79.184.142.97:28015 Online checked 9m ago

roygkov dev

Players · last
0/ 10
+024h
0% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#14,940
top 69%
Rank · 7d ago
–
not ranked a week ago
Last wipe
11d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
19 Oct 2026
no hostname published

Players

AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct20 Oct21 Oct22 Oct23 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 645 on average857/900−86−9.1%
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 471 on average691/775−72−9.5%
3Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 384 on average383/450+110+40.1%
4Rusty Moose |US Biweekly|NA · groups of 12+ · biweekly · 329 on average80/200−33−29.4%
5Rustoria.co - EU East LongEU · groups of 12+ · monthly · 289 on average442/475+174+64.7%
6Rustafied.com - EU Medium - LargeEU · groups of 16+ · biweekly · 256 on average303/375+97+47.1%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on roygkov dev?

No gather rate is given in the name of roygkov dev. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on roygkov dev?

A procedural map runs on roygkov dev, created by the game.

Activity

What is the rank of roygkov dev?

For the last seven days, roygkov dev holds rank #14,940 on player hours, in the top 69% of all ranked servers.

How many players does roygkov dev have?

0 of 10 slots on roygkov dev are filled right now. Average players over seven days: 0; peak: 1.

Wipe Schedule

On what cycle does roygkov dev wipe?

No rhythm can be told for roygkov dev yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 11 days 8 hours ago the current world was created.

Server Info

What is the location of roygkov dev?

No region is published by roygkov dev. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 79.184.142.97:28015 is its address.

What Rust version is roygkov dev running?

The build is Rust network protocol 2635 and build 168909 on Linux, running on roygkov dev. Joining requires the same protocol on your game, which Steam updates.

Is roygkov dev up, and how consistent is its uptime?

The server is live: roygkov dev is online. 100% is its uptime for the last 3 full days, 72 of 72 hours. 19 October 2026 is when Rust Analytics first saw it.

Tags & Filters

What is the meaning of the tags on roygkov dev?

These tags are published by roygkov dev and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): It runs build 168909; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set. The tags also carry its current players, queue and world creation time; this page shows them at the top.

roygkov dev appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature roygkov dev: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to Join

How can I connect to roygkov dev?

Type client.connect 79.184.142.97:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players It holds 10 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2635
Protocol Your game must run protocol 2635 to connect.
cs168909
Build It runs build 168909.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.