SPRICE LOCAL (no EAC)
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,222 top 70%
- Rank · 7d ago
- #15,849 ▲627 places up
- Last wipe
- 26d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 17 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 5 Nov, 19:00 UTC FW6d ago | – | – | running | – |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 576 on average | 629/650 | ▼−159−20.2% | |
| 2 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 565 on average | 60/250 | ▼−223−78.8% | |
| 3 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 525 on average | 584/600 | ▼−8−1.4% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 458 on average | 460/475 | ▼−69−13.0% | |
| 5 | Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 447 on average | 444/480 | ▼−16−3.5% | |
| 6 | Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 400 on average | 463/550 | ▼−115−20.0% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on SPRICE LOCAL (no EAC)?
The name of SPRICE LOCAL (no EAC) carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on SPRICE LOCAL (no EAC)?
SPRICE LOCAL (no EAC) uses a procedural map, which the game generates.
Activity
What position does SPRICE LOCAL (no EAC) hold in the server rankings?
In the top 70% of all ranked servers, SPRICE LOCAL (no EAC) is #15,222 on player hours over the last seven days.
What is the population on SPRICE LOCAL (no EAC)?
Right now, SPRICE LOCAL (no EAC) is offline; the last sighting was 26 days 6 hours ago.
Wipe Cycle
On what cycle does SPRICE LOCAL (no EAC) wipe?
No rhythm can be told for SPRICE LOCAL (no EAC) yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 3 December at 19:00 UTC. Its world now is 26 days 6 hours old.
Server Overview
What is the location of SPRICE LOCAL (no EAC)?
There is no region published for SPRICE LOCAL (no EAC). Rust Analytics reports the location a server claims, not the machine's actual location. 79.4.47.102:28015 is its address.
What Rust version is SPRICE LOCAL (no EAC) running?
Rust network protocol 2634 and build 167781 on Windows is what SPRICE LOCAL (no EAC) runs. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of SPRICE LOCAL (no EAC)?
No response from SPRICE LOCAL (no EAC). It was last seen 26 days 6 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 17 October 2026.
Server Tags
What is the meaning of the tags on SPRICE LOCAL (no EAC)?
These tags are published by SPRICE LOCAL (no EAC) and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Game build: 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent. The tags also carry its current players, queue and world creation time; this page shows them at the top.
SPRICE LOCAL (no EAC) appears in which of the lists and filters on Rust Analytics?
On Rust Analytics, SPRICE LOCAL (no EAC) matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connection
What steps do I take to join SPRICE LOCAL (no EAC)?
Type client.connect 79.4.47.102:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp10
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.