outpost-bridge-test
Key statistics
the figures behind the quote- Players now
- 0/ 2 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,008 top 72%
- Rank · 7d ago
- #16,839 ▲831 places up
- Last wipe
- 8d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 6 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yet- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 18:36 UTC8d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 386 on average | 489/525 | ▼−45−8.5% | |
| 2 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 321 on average | 188/200 | ▼−47−19.9% | |
| 3 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 319 on average | 349/375 | ▼−102−22.7% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 305 on average | 339/350 | ▼−108−24.2% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 279 on average | 1037/1075 | ▲+998+2570.4% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 261 on average | 275/325 | ▼−98−26.2% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on outpost-bridge-test?
The name of outpost-bridge-test carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.
What is the current map on outpost-bridge-test?
The game generates the procedural map on outpost-bridge-test.
Player Count
Where does outpost-bridge-test sit in the rankings?
For the last seven days, outpost-bridge-test holds rank #16,008 on player hours, in the top 72% of all ranked servers.
How many players does outpost-bridge-test have?
Right now, outpost-bridge-test is offline; the last sighting was 8 days 21 hours ago.
Wipe Frequency
What can you expect on wipe day for outpost-bridge-test?
Recent wipes at this server drew an average peak of 0 players. 0 hours after the latest wipe, the crowd reached its peak.
When does outpost-bridge-test schedule its wipes?
There are too few wipes on record for outpost-bridge-test to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 8 days 21 hours old.
Server Info
What is the location of outpost-bridge-test?
For outpost-bridge-test, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 80.123.69.14:28225.
What Rust version is outpost-bridge-test running?
Rust network protocol 2634 and build 166652 on Windows is what outpost-bridge-test runs. Joining requires the same protocol on your game, which Steam updates.
How reliable is outpost-bridge-test and is it currently online?
outpost-bridge-test is down. The last time we saw it was 8 days 21 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 6 October 2026.
Server Tags
How should you interpret the tags on outpost-bridge-test?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp2 (Max players): Capacity: 2 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166652 (Build): It runs build 166652; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set, which outpost-bridge-test publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
outpost-bridge-test appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature outpost-bridge-test: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Joining the Server
What is the process to join outpost-bridge-test?
Type client.connect 80.123.69.14:28225 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp2,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust
mp2
ts8
v2634
cs166652
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.