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RUST ANALYTICS
LIVE93,719PLY11,670SRV
QUOTE 80.123.69.14:28225 Offline checked 8d ago

outpost-bridge-test

Players · last
0/ 2
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 2
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,008
top 72%
Rank · 7d ago
#16,839
831 places up
Last wipe
8d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
6 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 18:36 UTC8d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 386 on average489/525−45−8.5%
2Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 321 on average188/200−47−19.9%
3Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 319 on average349/375−102−22.7%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 305 on average339/350−108−24.2%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 279 on average1037/1075+998+2570.4%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 261 on average275/325−98−26.2%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on outpost-bridge-test?

The name of outpost-bridge-test carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.

What is the current map on outpost-bridge-test?

The game generates the procedural map on outpost-bridge-test.

Player Count

Where does outpost-bridge-test sit in the rankings?

For the last seven days, outpost-bridge-test holds rank #16,008 on player hours, in the top 72% of all ranked servers.

How many players does outpost-bridge-test have?

Right now, outpost-bridge-test is offline; the last sighting was 8 days 21 hours ago.

Wipe Frequency

What can you expect on wipe day for outpost-bridge-test?

Recent wipes at this server drew an average peak of 0 players. 0 hours after the latest wipe, the crowd reached its peak.

When does outpost-bridge-test schedule its wipes?

There are too few wipes on record for outpost-bridge-test to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 8 days 21 hours old.

Server Info

What is the location of outpost-bridge-test?

For outpost-bridge-test, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 80.123.69.14:28225.

What Rust version is outpost-bridge-test running?

Rust network protocol 2634 and build 166652 on Windows is what outpost-bridge-test runs. Joining requires the same protocol on your game, which Steam updates.

How reliable is outpost-bridge-test and is it currently online?

outpost-bridge-test is down. The last time we saw it was 8 days 21 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 6 October 2026.

Server Tags

How should you interpret the tags on outpost-bridge-test?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp2 (Max players): Capacity: 2 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166652 (Build): It runs build 166652; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set, which outpost-bridge-test publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

outpost-bridge-test appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature outpost-bridge-test: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

What is the process to join outpost-bridge-test?

Type client.connect 80.123.69.14:28225 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp2
Max players Capacity: 2 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs166652
Build It runs build 166652.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.