Spawn Die Repeat
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,195 top 70%
- Rank · 7d ago
- #16,477 ▲282 places up
- Last wipe
- 7d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 5 Nov 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 5 Nov, 19:00 UTC FW6d ago | – | – | running | – |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | STEEL RUST /ДЛЯ НОВИЧКОВ /EU Main 11.11EU · groups of 24+ · monthly · 138 on average | 53/100 | ▼−403−88.4% | |
| 2 | 666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 11.11EU · groups of 16+ · monthly · 137 on average | 51/750 | ▼−243−82.7% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 11.11EU · groups of 8+ · weekly · 127 on average | 133/100 | ▲+6+4.3% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 11.11EU · groups of 16+ · monthly · 124 on average | 210/1000 | ▼−81−27.8% | |
| 5 | ShockRust | Blue | NoLimitno group limit · 121 on average | 165/400 | ▼−40−19.3% | |
| 6 | Московская Классика для НовичковEU · groups of 8+ · weekly · 120 on average | 139/300 | ▲+15+11.8% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on Spawn Die Repeat?
No gather rate appears in the name of Spawn Die Repeat. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it appears under Modded, with plugins or settings that change the game. Carbon plugins are in use. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on Spawn Die Repeat?
The game generates the procedural map on Spawn Die Repeat.
Population
Where does Spawn Die Repeat sit in the rankings?
For the last seven days, Spawn Die Repeat holds rank #16,195 on player hours, in the top 70% of all ranked servers.
How full is Spawn Die Repeat?
At present, Spawn Die Repeat is offline; the last sighting was 7 days ago. Average players over the last seven days: 0.
Wipe Schedule
How often does Spawn Die Repeat wipe?
No rhythm can be told for Spawn Die Repeat yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 3 December at 19:00 UTC. 7 days ago the current world was created.
Server Info
Where can Spawn Die Repeat be found?
For Spawn Die Repeat, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 80.134.44.182:28015 is its address.
What Rust version is Spawn Die Repeat running?
The build is Rust network protocol 2635 and build 168909 on Windows, running on Spawn Die Repeat. The protocol has to match for you to join, and Steam applies that update.
Is Spawn Die Repeat up, and how consistent is its uptime?
Spawn Die Repeat is down. The last time we saw it was 7 days ago. 0% is its uptime for the last 6 full days, 0 of 144 hours. 5 November 2026 is when Rust Analytics first saw it.
Tags & Filters
How should you interpret the tags on Spawn Die Repeat?
The game's server browser reads gmvanilla (Game mode): Survival in its vanilla form; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team size stays at the game default of 8; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework here is Carbon, which Spawn Die Repeat publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does Spawn Die Repeat show up in Rust Analytics lists and filters?
These Rust Analytics lists include Spawn Die Repeat: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Connection
How can I connect to Spawn Die Repeat?
Type client.connect 80.134.44.182:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^z,^y
Game
gmvanilla
mp50
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.