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RUST ANALYTICS
LIVE89,786PLY11,747SRV
QUOTE 80.142.4.172:28015 Offline checked 23d ago

MeinTestServer

Players · last
0/ 500
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 500
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,353
top 70%
Rank · 7d ago
#11,167
4186 places down
Last wipe
26d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
16 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct18 Oct20 Oct23 Oct25 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 5 Nov, 19:00 UTC FW6d ago – – running –

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 579 on average648/675−146−18.4%
2Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 567 on average213/200−143−40.2%
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 527 on average580/600−12−2.1%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 461 on average483/500−49−9.3%
5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 447 on average464/480+5+1.1%
6Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 401 on average460/525−109−19.1%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on MeinTestServer?

No gather rate is given in the name of MeinTestServer. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC is active.

Which map is played on MeinTestServer?

MeinTestServer uses a procedural map, which the game generates.

Population

What position does MeinTestServer hold in the server rankings?

For the last seven days, MeinTestServer holds rank #15,353 on player hours, in the top 70% of all ranked servers.

How full is MeinTestServer?

Right now, MeinTestServer is offline; the last sighting was 23 days 9 hours ago.

Wipe Frequency

How often does MeinTestServer wipe?

There are too few wipes on record for MeinTestServer to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 3 December at 19:00 UTC. 26 days 18 hours ago the current world was created.

Server Overview

Where can MeinTestServer be found?

For MeinTestServer, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 80.142.4.172:28015.

MeinTestServer is on which Rust version?

Rust network protocol 2634 and build 167781 on Windows is what MeinTestServer runs. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is MeinTestServer and is it currently online?

No response from MeinTestServer. It was last seen 23 days 9 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 16 October 2026 is when Rust Analytics first saw it.

Tags and Rankings

How should you interpret the tags on MeinTestServer?

Published by MeinTestServer for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp500 (Max players): It holds 500 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Game build: 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature MeinTestServer?

These Rust Analytics lists include MeinTestServer: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

What steps do I take to join MeinTestServer?

The console route: start Rust, press F1, enter client.connect 80.142.4.172:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp500
Max players It holds 500 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167781
Build Game build: 167781.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.