TheOldOddSV
Key statistics
the figures behind the quote- Players now
- 1/ 500 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak 1
- Rank
- #13,668 top 62%
- Rank · 7d ago
- #13,793 ▲125 places up
- Last wipe
- 11d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 4 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average | 456/500 | ▲+69+17.9% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 339 on average | 372/400 | ▼−17−4.3% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 331 on average | 286/325 | ▼−8−2.6% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 320 on average | 320/350 | ▼−48−13.1% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 297 on average | 48/250 | ▼−23−32.6% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average | 339/450 | ▲+42+14.2% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on TheOldOddSV?
The name of TheOldOddSV carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. VAC is active.
What is the current map on TheOldOddSV?
TheOldOddSV uses a procedural map, which the game generates.
Population
Where does TheOldOddSV sit in the rankings?
In the top 62% of all ranked servers, TheOldOddSV is #13,668 on player hours over the last seven days.
How full is TheOldOddSV?
Right now, TheOldOddSV is offline; the last sighting was 6 days 7 hours ago. The seven-day average is 0 players, with a peak of 1.
Wipe Cycle
When does TheOldOddSV schedule its wipes?
The record holds too few of TheOldOddSV's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 11 days 7 hours old.
Server Overview
What is the location of TheOldOddSV?
No region is published by TheOldOddSV. Rust Analytics reports the location a server claims, not the machine's actual location. 80.176.163.203:28015 is its address.
TheOldOddSV is on which Rust version?
The version in use at TheOldOddSV: Rust network protocol 2634 and build 167231, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.
Is TheOldOddSV up, and how consistent is its uptime?
No response from TheOldOddSV. It was last seen 6 days 7 hours ago. 7 full days have passed with 1% uptime, 2 of 168 hours. 4 October 2026 is when Rust Analytics first saw it.
Tags and Rankings
What is the meaning of the tags on TheOldOddSV?
Published by TheOldOddSV for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp500 (Max players): It holds 500 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167231 (Build): Game build: 167231; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent. The top of this page and the tags both show its players now, its queue and when its world was made.
Where does TheOldOddSV show up in Rust Analytics lists and filters?
These Rust Analytics lists include TheOldOddSV: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Joining the Server
How can I connect to TheOldOddSV?
Type client.connect 80.176.163.203:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp500,ptrak,$r?,v2634,gmrust,cs167231,ts8
Game
gmrust
mp500
ts8
v2634
cs167231
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.