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RUST ANALYTICS
LIVE83,040PLY11,707SRV
QUOTE 80.237.93.157:28015 Offline checked 2d ago

TEST

moddedoxide
Players · last
1/ 10
n/a24h
10% full
7-day avg 2 peak 4
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 10
10% full
Change · 24h
n/a
no reading a day ago
7-day average
2
peak 4
Rank
#4,419
top 20%
Rank · 7d ago
#12,357
7938 places up
Last wipe
resets
5 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
74
player hours, last seven days
Map
–
Procedural Map
First seen
18 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 17:49 UTC3d ago – – – 2
Thu 8 Oct, 10:15 UTC6d ago 3 held half 2.3 days 0
Wed 7 Oct, 18:43 UTC6d ago – – – 0
Wed 7 Oct, 18:30 UTC6d ago – – – 0
Wed 7 Oct, 16:54 UTC6d ago 2 – 0.7 days 0
Sun 27 Sep, 21:55 UTC16d ago 2 halved by day 4 9.8 days 0
Sat 26 Sep, 16:38 UTC17d ago 6 – 1.2 days 3
Fri 25 Sep, 12:22 UTC19d ago 6 – 1.2 days 0
Wed 23 Sep, 18:18 UTC20d ago 2 – 1.8 days 0
Sat 19 Sep, 06:52 UTC25d ago 5 halved by day 2 4.5 days 1

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Pickle Rust EU MonthlyEU · no group limit · 50 on average47/100−3−5.7%
2EU Hub 01EU · groups of 1000+ · 16 on average12/3300−3−20.0%
3RatAttacK: No Honorgroups of 8+ · 1 on average0/50+0
4Ozzy Land | Для Новичков Х2EU · groups of 8+ · 1 on average1/250+0
5NiceRust | Классика | Для НовичковEU · groups of 8+ · weekly · 134 on average295/500+77+35.6%
6Rustoria.co - EU Main | JUST WIPED 14.10EU · no group limit · 65 on average63/100−4−5.6%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on TEST?

No gather rate appears in the name of TEST. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Oxide. VAC is not active.

What is the current map on TEST?

The game generates the procedural map on TEST.

Player Count

What is the rank of TEST?

In the top 20% of all ranked servers, TEST is #4,419 on player hours over the last seven days.

How many players does TEST have?

At present, TEST is offline; the last sighting was 2 days 2 hours ago. The mean over the last seven days is 2 players, reaching 4 at its highest.

Wipe Frequency

When does TEST schedule its wipes?

Every few hours TEST makes a new world. No resets count as wipes, and it keeps no wipe schedule.

Server Info

Where can TEST be found?

There is no region published for TEST. Rust Analytics reports the location a server claims, not the machine's actual location. 80.237.93.157:28015 is its address.

TEST runs which version of Rust?

The version in use at TEST: Rust network protocol 2634 and build 166652, on Windows. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of TEST?

No response from TEST. It was last seen 2 days 2 hours ago. The last 7 full days give 29% uptime, 49 hours on out of 168. 18 September 2026 is when Rust Analytics first saw it.

Tags & Filters

How should you interpret the tags on TEST?

Published by TEST for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. Also in the tags and at the top of this page: current players, queue and world creation time.

TEST appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include TEST: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Joining the Server

What steps do I take to join TEST?

Type client.connect 80.237.93.157:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players It holds 10 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol To join, your game needs protocol 2634.
cs166652
Build Game build: 166652.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.