TEST
Key statistics
the figures behind the quote- Players now
- 1/ 10 10% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 2 peak 4
- Rank
- #4,419 top 20%
- Rank · 7d ago
- #12,357 ▲7938 places up
- Last wipe
- resets 5 new worlds this week: a reset every few hours, not a wipe schedule
- Next wipe
- – resets, no wipes
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 74 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 18 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 20% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 17:49 UTC3d ago | – | – | – | 2 |
| Thu 8 Oct, 10:15 UTC6d ago | 3 | held half | 2.3 days | 0 |
| Wed 7 Oct, 18:43 UTC6d ago | – | – | – | 0 |
| Wed 7 Oct, 18:30 UTC6d ago | – | – | – | 0 |
| Wed 7 Oct, 16:54 UTC6d ago | 2 | – | 0.7 days | 0 |
| Sun 27 Sep, 21:55 UTC16d ago | 2 | halved by day 4 | 9.8 days | 0 |
| Sat 26 Sep, 16:38 UTC17d ago | 6 | – | 1.2 days | 3 |
| Fri 25 Sep, 12:22 UTC19d ago | 6 | – | 1.2 days | 0 |
| Wed 23 Sep, 18:18 UTC20d ago | 2 | – | 1.8 days | 0 |
| Sat 19 Sep, 06:52 UTC25d ago | 5 | halved by day 2 | 4.5 days | 1 |
| Fri 18 Sep, 16:51 UTC25d ago | 5 | – | 0.6 days | 1 |
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Pickle Rust EU MonthlyEU · no group limit · 50 on average | 47/100 | ▼−3−5.7% | |
| 2 | EU Hub 01EU · groups of 1000+ · 16 on average | 12/3300 | ▼−3−20.0% | |
| 3 | RatAttacK: No Honorgroups of 8+ · 1 on average | 0/50 | ▪+0 | |
| 4 | Ozzy Land | Для Новичков Х2EU · groups of 8+ · 1 on average | 1/250 | ▪+0 | |
| 5 | NiceRust | Классика | Для НовичковEU · groups of 8+ · weekly · 134 on average | 295/500 | ▲+77+35.6% | |
| 6 | Rustoria.co - EU Main | JUST WIPED 14.10EU · no group limit · 65 on average | 63/100 | ▼−4−5.6% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on TEST?
No gather rate appears in the name of TEST. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Oxide. VAC is not active.
What is the current map on TEST?
The game generates the procedural map on TEST.
Player Count
What is the rank of TEST?
In the top 20% of all ranked servers, TEST is #4,419 on player hours over the last seven days.
How many players does TEST have?
At present, TEST is offline; the last sighting was 2 days 2 hours ago. The mean over the last seven days is 2 players, reaching 4 at its highest.
Wipe Frequency
When does TEST schedule its wipes?
Every few hours TEST makes a new world. No resets count as wipes, and it keeps no wipe schedule.
Server Info
Where can TEST be found?
There is no region published for TEST. Rust Analytics reports the location a server claims, not the machine's actual location. 80.237.93.157:28015 is its address.
TEST runs which version of Rust?
The version in use at TEST: Rust network protocol 2634 and build 166652, on Windows. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of TEST?
No response from TEST. It was last seen 2 days 2 hours ago. The last 7 full days give 29% uptime, 49 hours on out of 168. 18 September 2026 is when Rust Analytics first saw it.
Tags & Filters
How should you interpret the tags on TEST?
Published by TEST for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. Also in the tags and at the top of this page: current players, queue and world creation time.
TEST appears in which of the lists and filters on Rust Analytics?
These Rust Analytics lists include TEST: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Joining the Server
What steps do I take to join TEST?
Type client.connect 80.237.93.157:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp10
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.