nameserver
Key statistics
the figures behind the quote- Players now
- 1/ 15 7% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #14,547 top 61%
- Rank · 7d ago
- #12,121 ▼2426 places down
- Last wipe
- 16d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 28 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 410 on average | 399/450 | ▲+49+14.1% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 362 on average | 396/475 | ▲+113+39.8% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 347 on average | 288/300 | ▼−102−26.2% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 337 on average | 378/425 | ▲+104+38.0% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 300 on average | 73/250 | ▼−2−2.4% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 283 on average | 302/425 | ▲+29+10.5% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on nameserver?
No gather rate is given in the name of nameserver. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. VAC is active.
Which map is played on nameserver?
A procedural map runs on nameserver, created by the game.
Population
Where does nameserver sit in the rankings?
In the top 61% of all ranked servers, nameserver is #14,547 on player hours over the last seven days.
How many players does nameserver have?
Right now, nameserver is offline; the last sighting was 15 days ago.
Wipe Cycle
How often does nameserver wipe?
The record holds too few of nameserver's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 16 days 4 hours old.
Server Overview
What is the server location for nameserver?
No region is published by nameserver. Rust Analytics reports the location a server claims, not the machine's actual location. 80.47.13.140:28015 is its address.
nameserver is on which Rust version?
The build is Rust network protocol 2633 and build 165217 on Windows, running on nameserver. Joining requires the same protocol on your game, which Steam updates.
How reliable is nameserver and is it currently online?
Offline at this moment: nameserver. Last seen 15 days ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 28 September 2026.
Server Tags
How should you interpret the tags on nameserver?
These tags are published by nameserver and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp15 (Max players): Slot count: 15; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): To join, your game needs protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does nameserver show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature nameserver: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Joining the Server
What is the process to join nameserver?
The console route: start Rust, press F1, enter client.connect 80.47.13.140:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp15,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp15
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.