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RUST ANALYTICS
LIVE37,207PLY11,460SRV
QUOTE 80.67.220.239:28015 Offline checked 7d ago

111

Players · last
1/ 1
n/a24h
100% full
7-day avg 1 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 1
100% full
Change · 24h
n/a
no reading a day ago
7-day average
1
peak 1
Rank
#13,758
top 62%
Rank · 7d ago
#10,968
2790 places down
Last wipe
7d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
6 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct8 Oct9 Oct11 Oct12 Oct14 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 02:55 UTC7d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 407 on average253/250−23−8.4%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 355 on average149/200+6+4.5%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 337 on average215/250+9+4.3%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 333 on average142/200−25−14.8%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average21/250−15−41.8%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average117/150−18−13.2%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on 111?

No gather rate is given in the name of 111. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. VAC is active.

Which map is played on 111?

The game generates the procedural map on 111.

Activity

What is the rank of 111?

For the last seven days, 111 holds rank #13,758 on player hours, in the top 62% of all ranked servers.

How many players does 111 have?

Right now, 111 is offline; the last sighting was 7 days 3 hours ago. The seven-day average is 1 players, with a peak of 1.

Wipe Schedule

How does 111 handle wipe day?

The average peak across its recent wipes is 1 players. On the latest wipe, 1 hours after the wipe, the crowd peaked.

How often does 111 wipe?

No rhythm can be told for 111 yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 7 days 4 hours.

Server Info

What is the location of 111?

There is no region published for 111. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 80.67.220.239:28015.

111 is on which Rust version?

The version in use at 111: Rust network protocol 2634 and build 166494, on Windows. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of 111?

111 is down. The last time we saw it was 7 days 3 hours ago. 7 full days have passed with 1% uptime, 2 of 168 hours. 6 October 2026 is when Rust Analytics first saw it.

Tags and Rankings

What is the meaning of the tags on 111?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): Slot count: 1; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs166494 (Build): Game build: 166494; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent, which 111 publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does 111 show up in Rust Analytics lists and filters?

On Rust Analytics, 111 matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

What steps do I take to join 111?

Type client.connect 80.67.220.239:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp1
Max players Slot count: 1.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol To join, your game needs protocol 2634.
cs166494
Build Game build: 166494.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.