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RUST ANALYTICS
LIVE76,635PLY11,729SRV
QUOTE 80.76.61.129:28015 Offline checked 10d ago

Test Server 31 #1

Players · last
1/ 31
n/a24h
3% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 31
3% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#13,836
top 61%
Rank · 7d ago
#8,973
4863 places down
Last wipe
11d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
1 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 410 on average404/450+54+15.5%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 362 on average407/475+124+43.7%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 347 on average287/300−103−26.4%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 337 on average385/425+111+40.5%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 300 on average76/250+1+1.6%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 283 on average307/425+34+12.3%

Quick answers

from the figures on this page

Map and Rules

How is Test Server 31 #1 configured in terms of rules and settings?

No gather rate appears in the name of Test Server 31 #1. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. VAC is active.

Which map is played on Test Server 31 #1?

A procedural map runs on Test Server 31 #1, created by the game.

Player Count

What position does Test Server 31 #1 hold in the server rankings?

For the last seven days, Test Server 31 #1 holds rank #13,836 on player hours, in the top 61% of all ranked servers.

What is the population on Test Server 31 #1?

Right now, Test Server 31 #1 is offline; the last sighting was 10 days 20 hours ago.

Wipe Cycle

On what cycle does Test Server 31 #1 wipe?

The record holds too few of Test Server 31 #1's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 11 days 20 hours ago the current world was created.

Server Details

What is the location of Test Server 31 #1?

There is no region published for Test Server 31 #1. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 80.76.61.129:28015 is its address.

What Rust version is Test Server 31 #1 running?

Rust network protocol 2634 and build 166494 on Windows is what Test Server 31 #1 runs. The protocol has to match for you to join, and Steam applies that update.

Is Test Server 31 #1 up, and how consistent is its uptime?

Test Server 31 #1 is down. The last time we saw it was 10 days 20 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. The earliest Rust Analytics saw it was 1 October 2026.

Tags & Filters

What is the meaning of the tags on Test Server 31 #1?

Published by Test Server 31 #1 for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp31 (Max players): It holds 31 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166494 (Build): Build 166494; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set. Also in the tags and at the top of this page: current players, queue and world creation time.

Test Server 31 #1 appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include Test Server 31 #1: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

How can I connect to Test Server 31 #1?

The console route: start Rust, press F1, enter client.connect 80.76.61.129:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp31,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp31
Max players It holds 31 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Your game must run protocol 2634 to connect.
cs166494
Build Build 166494.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.