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RUST ANALYTICS
LIVE54,318PLY11,540SRV
QUOTE 80.83.251.168:28015 Offline checked 1d ago

My Test Server

Players · last
1/ 10
n/a24h
10% full
7-day avg 1 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 10
10% full
Change · 24h
n/a
no reading a day ago
7-day average
1
peak 1
Rank
#10,244
top 46%
Rank · 7d ago
–
not ranked a week ago
Last wipe
2d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
5
player hours, last seven days
Map
4000
Procedural Map · seed 3473475
First seen
12 Oct 2026
no hostname published

Players

AveragePeak
00.250.50.75112:0013:0014:0015:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct14 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 11:09 UTC2d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 402 on average473/500−17−3.5%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 351 on average281/300−27−8.7%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average162/200+5+3.1%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 331 on average243/225−54−18.2%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average26/250−22−45.4%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 279 on average245/300+1+0.4%

Quick answers

from the figures on this page

Rules & Settings

How is My Test Server configured in terms of rules and settings?

No gather rate is given in the name of My Test Server. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. VAC is not active.

Which map is played on My Test Server?

A procedural map of size 4,000 with seed 3473475 runs on My Test Server, created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Activity

Where does My Test Server sit in the rankings?

For the last seven days, My Test Server holds rank #10,244 on player hours, in the top 46% of all ranked servers.

How many players does My Test Server have?

At present, My Test Server is offline; the last sighting was 44 hours ago. The seven-day average is 1 players, with a peak of 1. Over the last 48 hours, the peak hour was 12:00 UTC, averaging 1 players.

Wipe Cycle

On what cycle does My Test Server wipe?

The record holds too few of My Test Server's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 2 days old.

Server Details

Where can My Test Server be found?

There is no region published for My Test Server. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 80.83.251.168:28015 is its address.

How is the performance on My Test Server?

Server fps over the last 48 hours: 218 on average, 218 at the lowest. At its peak it held 81,528 entities: buildings, deployables and the rest of the world. Up to 1,346 MB of memory was used. A climbing entity count plus low fps is the lag players report.

My Test Server runs which version of Rust?

The build is Rust network protocol 2634 and build 167584 on Windows, running on My Test Server. Your game needs the same protocol to get in; Steam takes care of the update.

Is My Test Server up, and how consistent is its uptime?

My Test Server is down. The last time we saw it was 44 hours ago. Its own uptime figure dates the last restart to roughly 6 minutes ago. The server stayed up 0% of the time in the last 1 full day. 0 of 24 hours were online. First sighting by Rust Analytics: 12 October 2026.

Tags & Filters

How should you interpret the tags on My Test Server?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167584 (Build): Game build: 167584; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent, which My Test Server publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

My Test Server appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature My Test Server: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Connection

What is the process to join My Test Server?

The console route: start Rust, press F1, enter client.connect 80.83.251.168:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players It holds 10 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167584
Build Game build: 167584.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.