My Test Server
Key statistics
the figures behind the quote- Players now
- 1/ 10 10% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 1 peak 1
- Rank
- #10,244 top 46%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 2d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 5 player hours, last seven days
- Map
- 4000 Procedural Map · seed 3473475
- First seen
- 12 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 46% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 11:09 UTC2d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 402 on average | 473/500 | ▼−17−3.5% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 351 on average | 281/300 | ▼−27−8.7% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average | 162/200 | ▲+5+3.1% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 331 on average | 243/225 | ▼−54−18.2% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 26/250 | ▼−22−45.4% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 279 on average | 245/300 | ▲+1+0.4% |
Quick answers
from the figures on this pageRules & Settings
How is My Test Server configured in terms of rules and settings?
No gather rate is given in the name of My Test Server. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. VAC is not active.
Which map is played on My Test Server?
A procedural map of size 4,000 with seed 3473475 runs on My Test Server, created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.
Activity
Where does My Test Server sit in the rankings?
For the last seven days, My Test Server holds rank #10,244 on player hours, in the top 46% of all ranked servers.
How many players does My Test Server have?
At present, My Test Server is offline; the last sighting was 44 hours ago. The seven-day average is 1 players, with a peak of 1. Over the last 48 hours, the peak hour was 12:00 UTC, averaging 1 players.
Wipe Cycle
On what cycle does My Test Server wipe?
The record holds too few of My Test Server's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 2 days old.
Server Details
Where can My Test Server be found?
There is no region published for My Test Server. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 80.83.251.168:28015 is its address.
How is the performance on My Test Server?
Server fps over the last 48 hours: 218 on average, 218 at the lowest. At its peak it held 81,528 entities: buildings, deployables and the rest of the world. Up to 1,346 MB of memory was used. A climbing entity count plus low fps is the lag players report.
My Test Server runs which version of Rust?
The build is Rust network protocol 2634 and build 167584 on Windows, running on My Test Server. Your game needs the same protocol to get in; Steam takes care of the update.
Is My Test Server up, and how consistent is its uptime?
My Test Server is down. The last time we saw it was 44 hours ago. Its own uptime figure dates the last restart to roughly 6 minutes ago. The server stayed up 0% of the time in the last 1 full day. 0 of 24 hours were online. First sighting by Rust Analytics: 12 October 2026.
Tags & Filters
How should you interpret the tags on My Test Server?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167584 (Build): Game build: 167584; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent, which My Test Server publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
My Test Server appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature My Test Server: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Connection
What is the process to join My Test Server?
The console route: start Rust, press F1, enter client.connect 80.83.251.168:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8
Game
gmrust
mp10
ts8
v2634
cs167584
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.