Map test
Key statistics
the figures behind the quote- Players now
- 0/ 500 0% full
- Change · 24h
- ▼−2 −100.0% from 2
- 7-day average
- 1 peak 3
- Rank
- #10,441 top 47%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 2d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 4 player hours, last seven days
- Map
- – Custom Map
- First seen
- 27 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 3 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 47% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yet- wipe-day peak
- 2 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 08:15 UTC2d ago | 2 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average | 496/550 | ▲+45+10.0% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 339 on average | 440/475 | ▼−10−2.2% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 332 on average | 254/275 | ▼−24−8.8% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 321 on average | 408/450 | ▼−8−1.8% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 297 on average | 47/250 | ▼−27−36.8% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 272 on average | 361/450 | ▲+30+9.0% |
Quick answers
from the figures on this pageRules & Settings
How is Map test configured in terms of rules and settings?
No gather rate is given in the name of Map test. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.
Activity
What position does Map test hold in the server rankings?
For the last seven days, Map test holds rank #10,441 on player hours, in the top 47% of all ranked servers.
How many players does Map test have?
Right now, Map test is offline; the last sighting was 1 hours ago. The seven-day average is 1 players, with a peak of 3. At 16:00 UTC in the last 48 hours, it averaged 2 players, the busiest hour.
Wipe Schedule
What can you expect on wipe day for Map test?
The average peak across its recent wipes is 2 players. 0 hours after the latest wipe, the crowd reached its peak.
When does Map test schedule its wipes?
There are too few wipes on record for Map test to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 2 days 10 hours.
Server Overview
What is the location of Map test?
There is no region published for Map test. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 80.93.118.190:28015 is its address.
Map test runs which version of Rust?
The build is Rust network protocol 2634 and build 167781 on Windows, running on Map test. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of Map test?
Offline at this moment: Map test. Last seen 1 hours ago. 2% is its uptime for the last 7 full days, 4 of 168 hours. First sighting by Rust Analytics: 27 September 2026.
Tags & Filters
What is the meaning of the tags on Map test?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp500 (Max players): Capacity: 500 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Game build: 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set, which Map test publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
On Rust Analytics, which lists and filters feature Map test?
The following Rust Analytics lists feature Map test: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Joining the Server
What is the process to join Map test?
The console route: start Rust, press F1, enter client.connect 80.93.118.190:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp500
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.