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RUST ANALYTICS
LIVE82,749PLY11,701SRV
QUOTE 80.93.119.68:28015 Online checked 8m ago

My Server Name

Players · last
1/ 500
+024h
0% full
Day range 0 1
7-day avg 1 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 500
0% full
Change · 24h
+0
no reading a day ago
7-day average
1
peak 1
Rank
#10,889
top 49%
Rank · 7d ago
–
not ranked a week ago
Last wipe
23h ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
4
player hours, last seven days
Map
–
Procedural Map
First seen
13 Oct 2026
no hostname published

Players

AveragePeak
00.250.50.75117:0018:0019:0020:0014:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average548/600−15−2.6%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 342 on average412/450−64−13.5%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 333 on average194/225−61−24.0%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 323 on average394/400−46−10.5%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average47/250−23−32.9%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 274 on average349/425+23+7.0%

Quick answers

from the figures on this page

Map and Rules

How is My Server Name configured in terms of rules and settings?

The name of My Server Name carries no gather rate. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. VAC is active.

Which map is played on My Server Name?

The game generates the procedural map on My Server Name.

Population

Where does My Server Name sit in the rankings?

For the last seven days, My Server Name holds rank #10,889 on player hours, in the top 49% of all ranked servers.

What is the population on My Server Name?

1 of 500 slots on My Server Name are filled right now. The mean over the last seven days is 1 players, reaching 1 at its highest. At 19:00 UTC in the last 48 hours, it averaged 1 players, the busiest hour.

Wipe Schedule

When does My Server Name schedule its wipes?

The record holds too few of My Server Name's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 23 hours old.

Server Info

Where can My Server Name be found?

No region is published by My Server Name. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 80.93.119.68:28015.

My Server Name runs which version of Rust?

The build is Rust network protocol 2634 and build 167781 on Windows, running on My Server Name. The protocol has to match for you to join, and Steam applies that update.

Is My Server Name up, and how consistent is its uptime?

My Server Name is up. It is taking players now. First sighting by Rust Analytics: 13 October 2026.

Server Tags

How should you interpret the tags on My Server Name?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp500 (Max players): It holds 500 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): It runs build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set, which My Server Name publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature My Server Name?

On Rust Analytics, My Server Name matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Connection

What steps do I take to join My Server Name?

Type client.connect 80.93.119.68:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp500
Max players It holds 500 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167781
Build It runs build 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.