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RUST ANALYTICS
LIVE85,165PLY11,695SRV
QUOTE 80.99.93.132:28015 Offline checked 15h ago

rice

Players · last
1/ 500
+024h
0% full
Day range 0 1
7-day avg 1 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 500
0% full
Change · 24h
+0
no reading a day ago
7-day average
1
peak 1
Rank
#9,169
top 41%
Rank · 7d ago
#8,190
979 places down
Last wipe
18h ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
7
player hours, last seven days
Map
–
Procedural Map
First seen
17 Sep 2026
no hostname published

Players

AveragePeakWipe
00.250.50.75122:0023:0000:0001:00Wiped Tue 13 Oct, 22:44 UTCWIPE

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
10 days
between real wipes
wipe-day peak
1
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 22:44 UTC18h ago – – running 1
Sat 3 Oct, 22:51 UTC10d ago 1 held half 10 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average534/600−29−5.1%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 342 on average441/450−35−7.4%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 333 on average214/225−41−16.1%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 323 on average419/450−21−4.8%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average44/250−26−37.2%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 274 on average351/450+25+7.6%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on rice?

No gather rate appears in the name of rice. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. VAC is active.

What is the current map on rice?

rice uses a procedural map, which the game generates.

Population

What is the rank of rice?

For the last seven days, rice holds rank #9,169 on player hours, in the top 41% of all ranked servers.

What is the population on rice?

Right now, rice is offline; the last sighting was 15 hours ago. Average players over seven days: 1; peak: 1. At 23:00 UTC in the last 48 hours, it averaged 1 players, the busiest hour.

Wipe Frequency

What can you expect on wipe day for rice?

Recent wipes at this server drew an average peak of 1 players. 1 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 100% of its recent wipes.

When does rice schedule its wipes?

There are too few wipes on record for rice to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 18 hours.

Server Details

What is the server location for rice?

There is no region published for rice. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 80.99.93.132:28015.

rice is on which Rust version?

Rust network protocol 2634 and build 167781 on Windows is what rice runs. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is rice and is it currently online?

No response from rice. It was last seen 15 hours ago. The last 7 full days give 4% uptime, 6 hours on out of 168. 17 September 2026 is when Rust Analytics first saw it.

Tags & Filters

How should you interpret the tags on rice?

Published by rice for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp500 (Max players): Slot count: 500; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): Build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature rice?

The following Rust Analytics lists feature rice: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Joining the Server

What is the process to join rice?

The console route: start Rust, press F1, enter client.connect 80.99.93.132:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp500
Max players Slot count: 500.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol To join, your game needs protocol 2634.
cs167781
Build Build 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.