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RUST ANALYTICS
LIVE65,809PLY11,624SRV
QUOTE 81.0.246.242:28315 Online checked 10m ago

JonDoughandfriends

Players · last
0/ 50
+024h
0% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#12,951
top 59%
Rank · 7d ago
#15,970
3019 places up
Last wipe
13d ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
2
player hours, last seven days
Map
5000
Procedural Map · seed 2147483647
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
00.250.50.75114:0023:0008:0017:0002:0011:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

02040608014:0023:0008:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
8.8 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
0%
else halves by day 1

The first 48 hours of its last wipes

Thu 1 OctMon 14 SepMon 14 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:07 UTC FW13d ago 0 – running 0
Mon 14 Sep, 10:23 UTC31d ago 1 halved by day 1 17.3 days 0
Mon 14 Sep, 01:19 UTC31d ago 1 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 388 on average494/525−78−13.6%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 324 on average289/325−135−31.8%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 322 on average130/200+3+2.4%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 308 on average294/375−35−10.7%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 292 on average77/250+30+65.0%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 264 on average253/300−54−17.7%

Quick answers

from the figures on this page

Server Rules

How is JonDoughandfriends configured in terms of rules and settings?

No gather rate appears in the name of JonDoughandfriends. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. VAC is not active.

What is the current map on JonDoughandfriends?

A procedural map of size 5,000 with seed 2147483647 runs on JonDoughandfriends, created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Population

What is the rank of JonDoughandfriends?

For the last seven days, JonDoughandfriends holds rank #12,951 on player hours, in the top 59% of all ranked servers.

What is the population on JonDoughandfriends?

0 of 50 slots on JonDoughandfriends are filled right now. The seven-day average is 0 players, with a peak of 1. Over the last 48 hours, the peak hour was 18:00 UTC, averaging 0 players.

Wipe Schedule

How does JonDoughandfriends handle wipe day?

Recent wipes at this server drew an average peak of 1 players. On the latest wipe, 0 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. If it did not hold, by day 1 the crowd dropped below half.

When does JonDoughandfriends schedule its wipes?

No next wipe can be predicted for JonDoughandfriends: it wipes at irregular times. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 13 days 19 hours.

Server Info

What is the location of JonDoughandfriends?

No region is published by JonDoughandfriends. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 81.0.246.242:28315.

Is JonDoughandfriends performing well?

Server fps over the last 48 hours: 60 on average, 56 at the lowest. At its peak it held 145,978 entities: buildings, deployables and the rest of the world. Up to 3,802 MB of memory was used. Low fps and growing entities are the source of felt lag.

What Rust version is JonDoughandfriends running?

The build is Rust network protocol 2634 and build 167781 on Windows, running on JonDoughandfriends. Joining requires the same protocol on your game, which Steam updates.

How reliable is JonDoughandfriends and is it currently online?

Online at this moment: JonDoughandfriends. 2 days 1 hours ago is when it last restarted, judging by the uptime it reports. 7 full days have passed with 100% uptime, 168 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Server Tags

What is the meaning of the tags on JonDoughandfriends?

Published by JonDoughandfriends for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): It holds 50 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): Build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent. Also in the tags and at the top of this page: current players, queue and world creation time.

JonDoughandfriends appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature JonDoughandfriends: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to Join

How can I connect to JonDoughandfriends?

Type client.connect 81.0.246.242:28315 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp50
Max players It holds 50 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167781
Build Build 167781.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.