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RUST ANALYTICS
LIVE82,048PLY11,709SRV
QUOTE 81.141.14.21:28015 Offline checked 13d ago

#staging test

moddedcarbon
Players · last
0/ 100
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,520
top 65%
Rank · 7d ago
#7,106
8414 places down
Last wipe
13d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
FoG Of WaR
First seen
21 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct24 Oct27 Oct31 Oct3 Nov6 Nov

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
2.7 days
between real wipes
wipe-day peak
1
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 30 OctTue 27 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 5 Nov, 19:00 UTC FW6d ago – – running –
Fri 30 Oct, 10:29 UTC13d ago 1 – – 1
Tue 27 Oct, 18:23 UTC15d ago 1 held half 2.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1STEEL RUST /ДЛЯ НОВИЧКОВ /EU Main 11.11EU · groups of 24+ · monthly · 138 on average53/100−403−88.4%
2666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 11.11EU · groups of 16+ · monthly · 137 on average51/750−243−82.7%
3МИНИ-КАРТА 2Х | STORM | FPS+ 11.11EU · groups of 8+ · weekly · 127 on average133/100+6+4.3%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 11.11EU · groups of 16+ · monthly · 124 on average210/1000−81−27.8%
5ShockRust | Blue | NoLimitno group limit · 121 on average165/400−40−19.3%
6Московская Классика для НовичковEU · groups of 8+ · weekly · 120 on average139/300+15+11.8%

Quick answers

from the figures on this page

Rules & Settings

How is #staging test configured in terms of rules and settings?

No gather rate appears in the name of #staging test. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are in use. VAC, Valve's anti-cheat, is enabled.

Activity

What position does #staging test hold in the server rankings?

In the top 65% of all ranked servers, #staging test is #15,520 on player hours over the last seven days.

What is the population on #staging test?

Right now, #staging test is offline; the last sighting was 13 days 4 hours ago.

Wipe Frequency

What happens on wipe day at #staging test?

The average peak across its recent wipes is 1 players. 1 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

How often does #staging test wipe?

The record holds too few of #staging test's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 3 December at 19:00 UTC. This world has been running for 13 days 4 hours.

Server Overview

What is the location of #staging test?

There is no region published for #staging test. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 81.141.14.21:28015.

What Rust version is #staging test running?

The version in use at #staging test: Rust network protocol 2636 and build 169730, on Windows. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of #staging test?

#staging test is down. The last time we saw it was 13 days 4 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 21 October 2026.

Server Tags

How should you interpret the tags on #staging test?

These tags are published by #staging test and read by the game's server browser: gmvanilla (Game mode): Survival in its vanilla form; mp100 (Max players): It holds 100 slots; ts8 (Group limit): Team size stays at the game default of 8; v2636 (Protocol): To join, your game needs protocol 2636; cs169730 (Build): Game build: 169730; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^z (Modded): The Modded listing applies: plugins or settings change play; ^y (Carbon): Carbon provides the plugin framework. The tags also carry its current players, queue and world creation time; this page shows them at the top.

#staging test appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature #staging test: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

What steps do I take to join #staging test?

The console route: start Rust, press F1, enter client.connect 81.141.14.21:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2636,gmvanilla,cs169730,ts8,^z,^y

Game

gmvanilla
Game mode Survival in its vanilla form.
mp100
Max players It holds 100 slots.
ts8
Group limit Team size stays at the game default of 8.
v2636
Protocol To join, your game needs protocol 2636.
cs169730
Build Game build: 169730.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Mods and access

^z
Modded The Modded listing applies: plugins or settings change play.
^y
Carbon Carbon provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.