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RUST ANALYTICS
LIVE89,786PLY11,747SRV
QUOTE 81.16.142.76:28015 Offline checked 12d ago

Timeweb Cloud

Players · last
0/ 5
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 5
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,972
top 71%
Rank · 7d ago
#15,476
1496 places down
Last wipe
12d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
31 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k31 Oct1 Nov3 Nov4 Nov6 Nov7 Nov

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 5 Nov, 19:00 UTC FW6d ago – – running –

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 579 on average648/675−146−18.4%
2Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 567 on average213/200−143−40.2%
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 527 on average580/600−12−2.1%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 461 on average483/500−49−9.3%
5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 447 on average464/480+5+1.1%
6Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 401 on average460/525−109−19.1%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on Timeweb Cloud?

No gather rate appears in the name of Timeweb Cloud. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on Timeweb Cloud?

A procedural map runs on Timeweb Cloud, created by the game.

Activity

What position does Timeweb Cloud hold in the server rankings?

In the top 71% of all ranked servers, Timeweb Cloud is #16,972 on player hours over the last seven days.

How full is Timeweb Cloud?

Right now, Timeweb Cloud is offline; the last sighting was 12 days 4 hours ago.

Wipe Frequency

When does Timeweb Cloud schedule its wipes?

There are too few wipes on record for Timeweb Cloud to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 3 December at 19:00 UTC. This world has been running for 12 days 4 hours.

Server Details

What is the server location for Timeweb Cloud?

For Timeweb Cloud, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 81.16.142.76:28015 is its address.

Timeweb Cloud runs which version of Rust?

The build is Rust network protocol 2635 and build 168909 on Windows, running on Timeweb Cloud. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of Timeweb Cloud?

No response from Timeweb Cloud. It was last seen 12 days 4 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 31 October 2026.

Tags and Rankings

What is the meaning of the tags on Timeweb Cloud?

These tags are published by Timeweb Cloud and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp5 (Max players): Capacity: 5 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2635 (Protocol): To join, your game needs protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does Timeweb Cloud show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature Timeweb Cloud: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

What steps do I take to join Timeweb Cloud?

Type client.connect 81.16.142.76:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp5
Max players Capacity: 5 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2635
Protocol To join, your game needs protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.