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RUST ANALYTICS
LIVE37,909PLY11,455SRV
QUOTE 81.16.176.157:7135 Online checked 14m ago

ME21

Players · last
0/ 40
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 40
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,960
top 71%
Rank · 7d ago
#16,709
749 places up
Last wipe
34d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
4500
Procedural Map · seed 2147483647
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123408:0017:0002:0012:0021:0006:00

Hourly average and peak, UTC.

Server performance

025507510008:0017:0002:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 407 on average270/250−6−2.2%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 355 on average156/200+13+9.4%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 337 on average218/250+12+5.8%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 333 on average149/200−18−10.6%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average22/250−14−39.0%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average115/150−20−14.7%

Quick answers

from the figures on this page

Rules & Settings

How is ME21 configured in terms of rules and settings?

No gather rate is given in the name of ME21. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC is active.

Which map is played on ME21?

The map on ME21 is procedural, size 4,500, with seed 2147483647, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Player Count

What is the rank of ME21?

In the top 71% of all ranked servers, ME21 is #15,960 on player hours over the last seven days.

How many players does ME21 have?

0 of 40 slots on ME21 are filled at the moment. Average players over the last seven days: 0.

Wipe Frequency

On what cycle does ME21 wipe?

The record holds too few of ME21's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 34 days 16 hours.

Server Details

What is the location of ME21?

No region is published by ME21. Rust Analytics reports the location a server claims, not the machine's actual location. 81.16.176.157:7135 is its address.

Is ME21 performing well?

Server fps over the last 48 hours: 74 on average, 33 at the lowest. 117,518 entities is the maximum carried: buildings, deployables and everything else. Memory use peaked at 7,054 MB. A climbing entity count plus low fps is the lag players report.

What Rust version is ME21 running?

The version in use at ME21: Rust network protocol 2633 and build 165217, on Linux. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of ME21?

Online at this moment: ME21. Its own uptime figure dates the last restart to roughly 15 days 11 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Tags and Rankings

How should you interpret the tags on ME21?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs165217 (Build): Game build: 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent, which ME21 publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

ME21 appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature ME21: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to Join

What is the process to join ME21?

The console route: start Rust, press F1, enter client.connect 81.16.176.157:7135. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp40
Max players Capacity: 40 slots.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs165217
Build Game build: 165217.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.