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RUST ANALYTICS
LIVE89,786PLY11,747SRV
QUOTE 81.163.20.131:28215 Online checked 5m ago

SCRAPNOIR | STAGE (closed test)

moddedcarbon
Players · last
0/ 10
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#16,102
top 70%
Rank · 7d ago
#16,477
375 places up
Last wipe
25d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
4000
Custom Map · seed 18102026
First seen
18 Oct 2026
no hostname published

Players

0123414:0514:3014:5015:1515:3516:00

Every five minutes, from the Steam server list.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct23 Oct28 Oct1 Nov6 Nov11 Nov

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 5 Nov, 19:00 UTC FW6d ago – – running –
Sun 18 Oct, 10:27 UTC25d ago 1 – – 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1STEEL RUST /ДЛЯ НОВИЧКОВ /EU Main 11.11EU · groups of 24+ · monthly · 140 on average54/100−373−87.4%
2666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 11.11EU · groups of 16+ · monthly · 136 on average49/750−224−82.0%
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 11.11EU · groups of 16+ · monthly · 129 on average199/1000−126−38.8%
4МИНИ-КАРТА 2Х | STORM | FPS+ 11.11EU · groups of 8+ · weekly · 127 on average132/100+3+2.4%
5ShockRust | Blue | NoLimitno group limit · 121 on average145/400−49−25.4%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 12.11EU · groups of 16+ · monthly · 118 on average367/1000+317+640.2%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on SCRAPNOIR | STAGE (closed test)?

No gather rate appears in the name of SCRAPNOIR | STAGE (closed test). Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it appears under Modded, with plugins or settings that change the game. Carbon plugins are in use. VAC is active.

What is the current map on SCRAPNOIR | STAGE (closed test)?

A procedural map of size 4,000 with seed 18102026 runs on SCRAPNOIR | STAGE (closed test), created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page. The name of the map reads: Custom Map.

Player Count

Where does SCRAPNOIR | STAGE (closed test) sit in the rankings?

For the last seven days, SCRAPNOIR | STAGE (closed test) holds rank #16,102 on player hours, in the top 70% of all ranked servers.

What is the population on SCRAPNOIR | STAGE (closed test)?

0 of 10 slots on SCRAPNOIR | STAGE (closed test) are filled right now. Average players over the last seven days: 0.

Wipe Schedule

What happens on wipe day at SCRAPNOIR | STAGE (closed test)?

The average peak across its recent wipes is 1 players. On the latest wipe, 5 hours after the wipe, the crowd peaked.

On what cycle does SCRAPNOIR | STAGE (closed test) wipe?

The record holds too few of SCRAPNOIR | STAGE (closed test)'s wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 3 December at 19:00 UTC. Its world now is 25 days old.

Server Overview

What is the server location for SCRAPNOIR | STAGE (closed test)?

For SCRAPNOIR | STAGE (closed test), no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 81.163.20.131:28215 is its address.

What Rust version is SCRAPNOIR | STAGE (closed test) running?

The build is Rust network protocol 2634 and build 167781 on Linux, running on SCRAPNOIR | STAGE (closed test). Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of SCRAPNOIR | STAGE (closed test)?

The server is live: SCRAPNOIR | STAGE (closed test) is online. 7 full days have passed with 100% uptime, 168 of 168 hours. The earliest Rust Analytics saw it was 18 October 2026.

Server Tags

How should you interpret the tags on SCRAPNOIR | STAGE (closed test)?

Published by SCRAPNOIR | STAGE (closed test) for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Slot count: 10; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): It runs build 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; ^y (Carbon): Carbon provides the plugin framework. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does SCRAPNOIR | STAGE (closed test) show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature SCRAPNOIR | STAGE (closed test): Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Connection

What is the process to join SCRAPNOIR | STAGE (closed test)?

Type client.connect 81.163.20.131:28215 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. You can visit its website at https://scrapnoir.com.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Slot count: 10.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167781
Build It runs build 167781.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Mods and access

^z
Modded Categorised as Modded: plugins or settings alter gameplay.
^y
Carbon Carbon provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.