A Rust Server
Key statistics
the figures behind the quote- Players now
- 0/ 40 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #17,034 top 71%
- Rank · 7d ago
- #6,013 ▼11021 places down
- Last wipe
- 18d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 4000 Procedural Map · seed 102070
- First seen
- 22 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yet- wipe-day peak
- 2 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 5 Nov, 19:00 UTC FW6d ago | – | – | running | – |
| Sat 24 Oct, 19:10 UTC18d ago | 2 | – | – | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 579 on average | 648/675 | ▼−146−18.4% | |
| 2 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 567 on average | 213/200 | ▼−143−40.2% | |
| 3 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 527 on average | 580/600 | ▼−12−2.1% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 461 on average | 483/500 | ▼−49−9.3% | |
| 5 | Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 447 on average | 464/480 | ▲+5+1.1% | |
| 6 | Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 401 on average | 460/525 | ▼−109−19.1% |
Quick answers
from the figures on this pageRules & Settings
How is A Rust Server configured in terms of rules and settings?
No gather rate appears in the name of A Rust Server. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.
What is the current map on A Rust Server?
A Rust Server uses a procedural map of size 4,000 with seed 102070, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.
Player Count
What position does A Rust Server hold in the server rankings?
For the last seven days, A Rust Server holds rank #17,034 on player hours, in the top 71% of all ranked servers.
How full is A Rust Server?
Right now, A Rust Server is offline; the last sighting was 10 days 4 hours ago.
Wipe Frequency
How does A Rust Server handle wipe day?
An average of 2 players marked the busiest point of its recent wipes. 1 hours after the latest wipe, the crowd reached its peak.
How often does A Rust Server wipe?
No rhythm can be told for A Rust Server yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 3 December at 19:00 UTC. Its world now is 18 days 20 hours old.
Server Overview
Where can A Rust Server be found?
There is no region published for A Rust Server. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 81.167.215.251:21305.
A Rust Server is on which Rust version?
The build is Rust network protocol 2635 and build 168909 on Linux, running on A Rust Server. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of A Rust Server?
No response from A Rust Server. It was last seen 10 days 4 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 22 October 2026.
Tags and Rankings
How should you interpret the tags on A Rust Server?
Published by A Rust Server for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): It holds 40 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2635 (Protocol): To join, your game needs protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set. The tags also carry its current players, queue and world creation time; this page shows them at the top.
On Rust Analytics, which lists and filters feature A Rust Server?
On Rust Analytics, A Rust Server matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connection
What steps do I take to join A Rust Server?
The console route: start Rust, press F1, enter client.connect 81.167.215.251:21305. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp40
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.