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RUST ANALYTICS
LIVE89,786PLY11,747SRV
QUOTE 81.196.215.13:28035 Offline checked 8d ago

Test Server (CoreCLR)

moddedoxide
Players · last
0/ 3
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 3
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,820
top 70%
Rank · 7d ago
#6,986
9834 places down
Last wipe
10d ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
100 max
players per team
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
discord.gg/raidsim
First seen
28 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Oct31 Oct2 Nov5 Nov7 Nov10 Nov

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
0.8 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

Mon 2 NovMon 2 NovFri 30 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 5 Nov, 19:00 UTC FW6d ago – – running –
Mon 2 Nov, 16:50 UTC9d ago 1 – – 1
Mon 2 Nov, 10:46 UTC10d ago 1 – 0.3 days 1
Fri 30 Oct, 12:31 UTC13d ago 1 – 2.9 days 1
Thu 29 Oct, 08:44 UTC14d ago 1 – 1.2 days 0
Wed 28 Oct, 20:46 UTC14d ago 1 – 0.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1STEEL RUST /ДЛЯ НОВИЧКОВ /EU Main 11.11EU · groups of 24+ · monthly · 140 on average54/100−373−87.4%
2666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 11.11EU · groups of 16+ · monthly · 136 on average49/750−224−82.0%
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 11.11EU · groups of 16+ · monthly · 129 on average199/1000−126−38.8%
4МИНИ-КАРТА 2Х | STORM | FPS+ 11.11EU · groups of 8+ · weekly · 127 on average132/100+3+2.4%
5ShockRust | Blue | NoLimitno group limit · 121 on average145/400−49−25.4%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 12.11EU · groups of 16+ · monthly · 118 on average367/1000+317+640.2%

Quick answers

from the figures on this page

Rules & Settings

How is Test Server (CoreCLR) configured in terms of rules and settings?

No gather rate is given in the name of Test Server (CoreCLR). Group size is capped at 100 players. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. VAC is active.

Activity

Where does Test Server (CoreCLR) sit in the rankings?

In the top 70% of all ranked servers, Test Server (CoreCLR) is #16,820 on player hours over the last seven days.

How many players does Test Server (CoreCLR) have?

Right now, Test Server (CoreCLR) is offline; the last sighting was 8 days 22 hours ago.

Wipe Schedule

How does Test Server (CoreCLR) handle wipe day?

The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak.

When does Test Server (CoreCLR) schedule its wipes?

There is no next wipe to predict for Test Server (CoreCLR), which wipes at irregular times. The monthly force wipe applies to every Rust server. The next one falls on Thursday 3 December at 19:00 UTC. 10 days 1 hours ago the current world was created.

Server Overview

What is the server location for Test Server (CoreCLR)?

No region is published by Test Server (CoreCLR). Rust Analytics reports the location a server claims, not the machine's actual location. 81.196.215.13:28035 is its address.

Test Server (CoreCLR) runs which version of Rust?

Rust network protocol 2635 and build 168909 on Windows is what Test Server (CoreCLR) runs. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of Test Server (CoreCLR)?

Test Server (CoreCLR) is down. The last time we saw it was 8 days 22 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. First sighting by Rust Analytics: 28 October 2026.

Tags & Filters

What is the meaning of the tags on Test Server (CoreCLR)?

Published by Test Server (CoreCLR) for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp3 (Max players): Slot count: 3; ts100 (Group limit): Teams take no more than 100; v2635 (Protocol): Protocol 2635: matching game versions are required to join; cs168909 (Build): It runs build 168909; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does Test Server (CoreCLR) show up in Rust Analytics lists and filters?

On Rust Analytics, Test Server (CoreCLR) matches these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to Join

How can I connect to Test Server (CoreCLR)?

Type client.connect 81.196.215.13:28035 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp3,ptrak,$r?,v2635,gmrust,cs168909,ts100,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp3
Max players Slot count: 3.
ts100
Group limit Teams take no more than 100.
v2635
Protocol Protocol 2635: matching game versions are required to join.
cs168909
Build It runs build 168909.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.