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RUST ANALYTICS
LIVE60,559PLY11,596SRV
QUOTE 81.197.32.36:28015 Offline checked 16h ago

Husky's Rust

Players · last
2/ 6
+1+100.0%24h
33% full
Day range 1 2
7-day avg 1 peak 2
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
2/ 6
33% full
Change · 24h
+1
+100.0% from 1
7-day average
1
peak 2
Rank
#8,209
top 37%
Rank · 7d ago
–
not ranked a week ago
Last wipe
1d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
10
player hours, last seven days
Map
–
Procedural Map
First seen
14 Oct 2026
no hostname published

Players

AveragePeak
00.511.5211:0012:0013:0017:0018:0019:00

Hourly average and peak, UTC. Busiest hour of the two days: 2 players.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k14 Oct15 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 389 on average486/475−71−12.8%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 326 on average270/275−91−25.2%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 323 on average131/200−25−15.9%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 309 on average325/300+0−0.0%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 294 on average60/250+13+27.2%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 265 on average243/300−65−21.1%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on Husky's Rust?

No gather rate appears in the name of Husky's Rust. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on Husky's Rust?

A procedural map runs on Husky's Rust, created by the game.

Population

Where does Husky's Rust sit in the rankings?

For the last seven days, Husky's Rust holds rank #8,209 on player hours, in the top 37% of all ranked servers.

How full is Husky's Rust?

Right now, Husky's Rust is offline; the last sighting was 16 hours ago. The mean over the last seven days is 1 players, reaching 2 at its highest. The busiest hour in the last 48 hours was 17:00 UTC, with an average of 2 players.

Wipe Schedule

On what cycle does Husky's Rust wipe?

There are too few wipes on record for Husky's Rust to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 25 hours.

Server Info

What is the server location for Husky's Rust?

For Husky's Rust, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. 81.197.32.36:28015 is its address.

Husky's Rust is on which Rust version?

Rust network protocol 2634 and build 167781 on Windows is what Husky's Rust runs. Joining requires the same protocol on your game, which Steam updates.

How reliable is Husky's Rust and is it currently online?

No response from Husky's Rust. It was last seen 16 hours ago. First sighting by Rust Analytics: 14 October 2026.

Tags & Filters

How should you interpret the tags on Husky's Rust?

Published by Husky's Rust for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp6 (Max players): It holds 6 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature Husky's Rust?

The following Rust Analytics lists feature Husky's Rust: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Joining the Server

How can I connect to Husky's Rust?

Type client.connect 81.197.32.36:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp6,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp6
Max players It holds 6 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167781
Build Game build: 167781.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.