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RUST ANALYTICS
LIVE84,498PLY11,712SRV
QUOTE 81.222.179.82:28015 Offline checked 11d ago

nameserver

Players · last
0/ 1
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 1
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,937
top 70%
Rank · 7d ago
#16,539
602 places up
Last wipe
12d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
2 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average558/600−5−0.8%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 342 on average427/450−49−10.4%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 333 on average208/225−47−18.5%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 323 on average411/400−29−6.6%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average46/250−24−34.4%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 274 on average353/425+27+8.2%

Quick answers

from the figures on this page

Server Rules

How is nameserver configured in terms of rules and settings?

No gather rate is given in the name of nameserver. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.

Which map is played on nameserver?

A procedural map runs on nameserver, created by the game.

Activity

Where does nameserver sit in the rankings?

In the top 70% of all ranked servers, nameserver is #15,937 on player hours over the last seven days.

How full is nameserver?

Right now, nameserver is offline; the last sighting was 11 days 23 hours ago.

Wipe Schedule

How often does nameserver wipe?

There are too few wipes on record for nameserver to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 12 days 8 hours.

Server Details

What is the server location for nameserver?

No region is published by nameserver. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 81.222.179.82:28015 is its address.

nameserver is on which Rust version?

The build is Rust network protocol 2634 and build 166494 on Windows, running on nameserver. Joining requires the same protocol on your game, which Steam updates.

How reliable is nameserver and is it currently online?

No response from nameserver. It was last seen 11 days 23 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 2 October 2026 is when Rust Analytics first saw it.

Tags & Filters

What is the meaning of the tags on nameserver?

Published by nameserver for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp1 (Max players): It holds 1 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166494 (Build): Game build: 166494; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature nameserver?

These Rust Analytics lists include nameserver: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

What is the process to join nameserver?

Type client.connect 81.222.179.82:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp1
Max players It holds 1 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs166494
Build Game build: 166494.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.