SHARK RUST
Key statistics
the figures behind the quote- Players now
- 0/ 1 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,491 top 69%
- Rank · 7d ago
- #15,850 ▲359 places up
- Last wipe
- 21d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- not published players per team
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 3500 Procedural Map · seed 347895234
- First seen
- 22 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 405 on average | 342/350 | ▼−19−5.2% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 354 on average | 194/200 | ▼−19−8.7% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average | 182/200 | ▲+18+11.1% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 332 on average | 196/200 | ▼−20−9.4% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 35/250 | ▼−5−12.1% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 280 on average | 187/225 | ▲+5+2.8% |
Quick answers
from the figures on this pageMap and Rules
How is SHARK RUST configured in terms of rules and settings?
No gather rate appears in the name of SHARK RUST. The server does not state any group limit. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. VAC, Valve's anti-cheat, is disabled.
What is the current map on SHARK RUST?
The map on SHARK RUST is procedural, size 3,500, with seed 347895234, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.
Player Count
Where does SHARK RUST sit in the rankings?
In the top 69% of all ranked servers, SHARK RUST is #15,491 on player hours over the last seven days.
What is the population on SHARK RUST?
At present, SHARK RUST is offline; the last sighting was 21 days 13 hours ago.
Wipe Cycle
When does SHARK RUST schedule its wipes?
No rhythm can be told for SHARK RUST yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 21 days 15 hours.
Server Overview
What is the location of SHARK RUST?
No region is published by SHARK RUST. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 81.228.156.241:28015.
SHARK RUST runs which version of Rust?
The build is Rust network protocol 2511 and build 89476 on Windows, running on SHARK RUST. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of SHARK RUST?
Offline at this moment: SHARK RUST. Last seen 21 days 13 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 22 September 2026.
Server Tags
How should you interpret the tags on SHARK RUST?
These tags are published by SHARK RUST and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp1 (Max players): It holds 1 slots; v2511 (Protocol): Protocol 2511: matching game versions are required to join; cs89476 (Build): It runs build 89476; ptrak (Networking): RakNet, the network layer the game ships with; h60d448f5 (Custom tag): A non-standard tag, added by the owner or through a plugin; stok (Custom tag): A non-standard tag, added by the owner or through a plugin. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does SHARK RUST show up in Rust Analytics lists and filters?
On Rust Analytics, SHARK RUST matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all.
Joining the Server
How can I connect to SHARK RUST?
Type client.connect 81.228.156.241:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp1,ptrak,v2511,h60d448f5,stok,gmrust,cs89476
Game
gmrust
mp1
v2511
cs89476
ptrak
Other
h60d448f5
stok
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.