HITLY | MAIN
Key statistics
the figures behind the quote- Players now
- 1/ 222 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak 1
- Rank
- #15,248 top 69%
- Rank · 7d ago
- #14,223 ▼1025 places down
- Last wipe
- 6d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- not published players per team
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 2000 Procedural Map · seed 42342123
- First seen
- 6 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yet- usual gap
- 1 days between real wipes
- wipe-day peak
- 2 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 20:09 UTC6d ago | 1 | – | running | 1 |
| Tue 6 Oct, 20:18 UTC7d ago | 2 | – | 1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average | 504/550 | ▲+53+11.8% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 339 on average | 431/475 | ▼−19−4.2% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 332 on average | 260/275 | ▼−18−6.6% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 321 on average | 413/450 | ▼−3−0.6% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 297 on average | 49/250 | ▼−25−34.1% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 272 on average | 361/450 | ▲+30+9.0% |
Quick answers
from the figures on this pageMap and Rules
How is HITLY | MAIN configured in terms of rules and settings?
The name of HITLY | MAIN carries no gather rate. No group limit is published. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC is not active.
Which map is played on HITLY | MAIN?
A procedural map of size 2,000 with seed 42342123 runs on HITLY | MAIN, created by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.
Population
Where does HITLY | MAIN sit in the rankings?
For the last seven days, HITLY | MAIN holds rank #15,248 on player hours, in the top 69% of all ranked servers.
What is the population on HITLY | MAIN?
Right now, HITLY | MAIN is offline; the last sighting was 6 days 21 hours ago. The seven-day average is 0 players, with a peak of 1.
Wipe Frequency
How does HITLY | MAIN handle wipe day?
Recent wipes at this server drew an average peak of 2 players. 1 hours after the latest wipe, the crowd reached its peak.
On what cycle does HITLY | MAIN wipe?
No rhythm can be told for HITLY | MAIN yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 6 days 22 hours.
Server Info
What is the location of HITLY | MAIN?
No region is published by HITLY | MAIN. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 81.235.206.47:28015.
HITLY | MAIN is on which Rust version?
The build is Rust network protocol 2519 and build 92566 on Windows, running on HITLY | MAIN. Your game needs the same protocol to get in; Steam takes care of the update.
How reliable is HITLY | MAIN and is it currently online?
No response from HITLY | MAIN. It was last seen 6 days 21 hours ago. The last 7 full days give 1% uptime, 2 hours on out of 168. First sighting by Rust Analytics: 6 October 2026.
Tags & Filters
How should you interpret the tags on HITLY | MAIN?
These tags are published by HITLY | MAIN and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp222 (Max players): Slot count: 222; v2519 (Protocol): Your game must run protocol 2519 to connect; cs92566 (Build): Game build: 92566; ptrak (Networking): Runs on RakNet, Rust's default network layer; h9d6a19e7 (Custom tag): This tag is custom, applied by the owner or a plugin rather than by Rust itself; stok (Custom tag): This tag is custom, applied by the owner or a plugin rather than by Rust itself. The top of this page and the tags both show its players now, its queue and when its world was made.
On Rust Analytics, which lists and filters feature HITLY | MAIN?
The following Rust Analytics lists feature HITLY | MAIN: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Last wipe: In the last week.
How to Join
What is the process to join HITLY | MAIN?
Type client.connect 81.235.206.47:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp222,ptrak,v2519,h9d6a19e7,stok,gmrust,cs92566
Game
gmrust
mp222
v2519
cs92566
ptrak
Other
h9d6a19e7
stok
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.